## XIDCine
Class XIIIExplosiveEmitter

source: C:\XIII\XIDCine\Classes\XIIIExplosiveEmitter.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Emitter
             |
             +--XIDCine.XIIIExplosiveEmitter

Direct Known Subclasses:None

class XIIIExplosiveEmitter
extends Engine.Emitter

    //-----------------------------------------------------------
    // XIIIExplosiveEmitter
    // Created by iKi
    // Last Modification by iKi
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	// XIIIExplosiveEmitter
    00003	// Created by iKi
    00004	// Last Modification by iKi
    00005	//-----------------------------------------------------------
    00006	class XIIIExplosiveEmitter extends Emitter;
    00007
    00008
    00009
    00010	defaultproperties
    00011	{
    00012	     Begin Object Class=SpriteEmitter Name=XIIIExplosiveEmitterA
    00013	         Disabled=True
    00014	         AutomaticInitialSpawning=False
    00015	         Initialized=True
    00016	         InitialParticlesPerSecond=60.000000
    00017	         TextureUSubdivisions=1
    00018	         TextureVSubdivisions=1
    00019	         SecondsBeforeInactive=10000.000000
    00020	         Name="XIIIExplosiveEmitterA"
    00021	     End Object
    00022	     Emitters(0)=SpriteEmitter'XIDCine.XIIIExplosiveEmitter.XIIIExplosiveEmitterA'
    00023	     Begin Object Class=SpriteEmitter Name=XIIIExplosiveEmitterB
    00024	         Disabled=True
    00025	         AutomaticInitialSpawning=False
    00026	         Initialized=True
    00027	         InitialParticlesPerSecond=60.000000
    00028	         TextureUSubdivisions=1
    00029	         TextureVSubdivisions=1
    00030	         SecondsBeforeInactive=10000.000000
    00031	         Name="XIIIExplosiveEmitterB"
    00032	     End Object
    00033	     Emitters(1)=SpriteEmitter'XIDCine.XIIIExplosiveEmitter.XIIIExplosiveEmitterB'
    00034	     Begin Object Class=SpriteEmitter Name=XIIIExplosiveEmitterC
    00035	         FadeOut=True
    00036	         RespawnDeadParticles=False
    00037	         Disabled=True
    00038	         AutomaticInitialSpawning=False
    00039	         Initialized=True
    00040	         MaxParticles=1
    00041	         UseRotationFrom=PTRS_Actor
    00042	         InitialParticlesPerSecond=10.000000
    00043	         Texture=Texture'XIIICine.effets.Baommm'
    00044	         TextureUSubdivisions=1
    00045	         TextureVSubdivisions=1
    00046	         SecondsBeforeInactive=10000.000000
    00047	         Name="XIIIExplosiveEmitterC"
    00048	     End Object
    00049	     Emitters(2)=SpriteEmitter'XIDCine.XIIIExplosiveEmitter.XIIIExplosiveEmitterC'
    00050	}

End Source Code