## Engine
Class PathNode

source: C:\XIII\Engine\Classes\PathNode.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.NavigationPoint
             |
             +--Engine.PathNode

Direct Known Subclasses:AttackPathNode, CrouchPathNode, DefensePathNode, GrenadPathNode, GroupPathNode, GuardPathNode, JumpPathNode, SafePathNode, SnipePathNode, TacticalPathNode, TrakNarPathNode

class PathNode
extends Engine.NavigationPoint

    //=============================================================================
    // PathNode.
    //=============================================================================

Source Code

    00001	//=============================================================================
    00002	// PathNode.
    00003	//=============================================================================
    00004	class PathNode extends NavigationPoint
    00005	    placeable
    00006	    native;
    00007
    00008	defaultproperties
    00009	{
    00010	     Texture=Texture'Engine.S_Pickup'
    00011	     CollisionRadius=0.000000
    00012	}

End Source Code