## Engine
Class SequEditProps

source: C:\XIII\Engine\Classes\SequEditProps.uc

    Core.Object
       |
       +--Engine.SequEditProps

Direct Known Subclasses:None

class SequEditProps
extends Core.Object

    //=============================================================================
    // Object to facilitate properties editing
    //=============================================================================
    //  Sequence / Mesh editor object to expose/shuttle only selected editable
    //

Variables
`float` | `NewCompression`
`float` | `NewRate`

Source Code

    00001	//=============================================================================
    00002	// Object to facilitate properties editing
    00003	//=============================================================================
    00004	//  Sequence / Mesh editor object to expose/shuttle only selected editable
    00005	//
    00006
    00007	class SequEditProps extends Object
    00008		noexport
    00009		hidecategories(Object)
    00010		native;
    00011
    00012	var() float             NewRate;
    00013	var() float             NewCompression;
    00014	var(Name) name          NewSeqName;
    00015
    00016	defaultproperties
    00017	{
    00018	}

End Source Code