## Engine
Class FadeColor

source: C:\XIII\Engine\Classes\FadeColor.uc

    Core.Object
       |
       +--Engine.Material
          |
          +--Engine.RenderedMaterial
             |
             +--Engine.ConstantMaterial
                |
                +--Engine.FadeColor

Direct Known Subclasses:None

class FadeColor
extends Engine.ConstantMaterial

Variables
`Color` | `Color1`
`Color` | `Color2`
`EColorFadeType` | `ColorFadeType`
`float` | `FadePeriod`
`float` | `FadePhase`

Source Code

    00001	class FadeColor extends ConstantMaterial
    00002		native
    00003		editinlinenew;
    00004
    00005	enum EColorFadeType
    00006	{
    00007		FC_Linear,
    00008		FC_Sinusoidal,
    00009	};
    00010
    00011	var() Color Color1;
    00012	var() Color Color2;
    00013	var() float FadePeriod;
    00014	var() float FadePhase;
    00015	var() EColorFadeType ColorFadeType;
    00016
    00017	defaultproperties
    00018	{
    00019	}

End Source Code