## XIIIArmes
Class fpscanne

source: C:\XIII\XIIIArmes\Classes\fpscanne.uc

    Core.Object
       |
       +--XIIIArmes.XIIIArmes
          |
          +--XIIIArmes.fpscanne

Direct Known Subclasses:None

class fpscanne
extends XIIIArmes.XIIIArmes

    //===============================================================================
    //  fpscanne.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  fpscanne.
    00003	//===============================================================================
    00004
    00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
    00006	#exec OBJ LOAD FILE=XIIIPalace.utx PACKAGE=XIIIPalace
    00007
    00008
    00009	class fpscanne extends XIIIArmes;
    00010
    00011	#EXEC MESH  MODELIMPORT MESH=fpscanneM MODELFILE=models\fpscanne.PSK LODSTYLE=10
    00012	#EXEC MESH  ORIGIN MESH=fpscanneM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
    00013
    00014	#EXEC MESHMAP SCALE MESHMAP=fpscanneM X=1.00 Y=1.00 Z=1.00
    00015
    00016	#EXEC ANIM IMPORT ANIM=fpscanneA ANIMFILE=models\fpscanne.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00017	#EXEC ANIM DIGEST ANIM=fpscanneA USERAWINFO VERBOSE
    00018
    00019	#EXEC MESH    DEFAULTANIM MESH=fpscanneM ANIM=fpscanneA
    00020
    00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpscanneM NUM=3 TEXTURE=fps
    00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpscanneM NUM=2 TEXTURE=Pcanbillar
    00023	#EXEC MESHMAP SETTEXTURE MESHMAP=fpscanneM NUM=1 TEXTURE=Pcanbillar
    00024	#EXEC MESHMAP SETTEXTURE MESHMAP=fpscanneM NUM=0 TEXTURE=fps
    00025
    00026	#EXEC ANIM NOTIFY ANIM=fpscanneA SEQ=Down TIME=0.492 FUNCTION=FPSDownNote1
    00027	#EXEC ANIM NOTIFY ANIM=fpscanneA SEQ=Fire TIME=0.240 FUNCTION=FPSFireNote1
    00028	#EXEC ANIM NOTIFY ANIM=fpscanneA SEQ=Fire TIME=0.415 FUNCTION=FPSFireNote2
    00029
    00030
    00031
    00032
    00033	defaultproperties
    00034	{
    00035	}

End Source Code