## XIII
Class XIIITriggers

source: C:\XIII\XIII\Classes\XIIITriggers.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Triggers
             |
             +--XIII.XIIITriggers

Direct Known Subclasses:GrabbedCorpseTrigger, KillCounterTrigger, TriggerAlarme, XIIIAttackSequencer, XIIIDispatcher, XIIILostEnemyTrigger, CWndFocusTrigger, CWndSFXCancelTrigger, CWndSFXTrigger, CamViewTrigger, HeadShotSFXTrigger, LaserTrigger, MagneticPassTrigger, MessageTrigger, MitraillTrigger, MultiViewTrigger, SoldierTouchAndKill, TouchTrigger, TyrolTrigger, XIIIGoalTrigger

class XIIITriggers
extends Engine.Triggers

    //-----------------------------------------------------------
    //    XIIITriggers
    //-----------------------------------------------------------

Variables
`bool` | `bCanBeLocked`
`sound` | `hPlayerTriggeringSound`

Function Summary
`void` | `PlayerTrigger(Actor Other, Pawn EventInstigator)`
    //____________________________________________________________________
    //

Source Code

    00001	//-----------------------------------------------------------
    00002	//    XIIITriggers
    00003	//-----------------------------------------------------------
    00004	class XIIITriggers extends Triggers
    00005	                    native;
    00006
    00007	var() bool bCanBeLocked;
    00008	var() sound hPlayerTriggeringSound;
    00009
    00010	//____________________________________________________________________
    00011	//
    00012	function PlayerTrigger( actor Other, pawn EventInstigator )
    00013	{
    00014	    PlaySound(hPlayerTriggeringSound);
    00015	}
    00016
    00017
    00018
    00019	defaultproperties
    00020	{
    00021	}

End Source Code