## XIII
Class HookPoint

source: C:\XIII\XIII\Classes\HookPoint.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Decoration
             |
             +--XIII.HookPoint

Direct Known Subclasses:None

class HookPoint
extends Engine.Decoration

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Variables
`HookNavPoint` | `ClimbableHookNavPoint` Length of the rope if we do hook on it
`float` | `RopeLength` Length of the rope if we do hook on it

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class HookPoint extends Decoration;
    00005
    00006	var() float RopeLength;   // Length of the rope if we do hook on it
    00007	var() HookNavPoint ClimbableHookNavPoint;
    00008
    00009
    00010
    00011	defaultproperties
    00012	{
    00013	     RopeLength=10000.000000
    00014	     bStatic=False
    00015	     bHidden=True
    00016	     bCollideActors=True
    00017	     bCollideWorld=True
    00018	     bProjTarget=True
    00019	     bCanSeeThrough=True
    00020	     bCanShootThroughWithRayCastingWeapon=True
    00021	     DrawType=DT_Sprite
    00022	     Texture=Texture'Engine.S_Teleport'
    00023	     CollisionRadius=60.000000
    00024	     CollisionHeight=60.000000
    00025	}

End Source Code