## XIDMaps
Class Usa01BombePick

source: C:\XIII\XIDMaps\Classes\Usa01BombePick.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Pickup
             |
             +--XIII.XIIIPickup
                |
                +--XIII.EventItemPick
                   |
                   +--XIDMaps.Usa01BombePick

Direct Known Subclasses:None

class Usa01BombePick
extends XIII.EventItemPick

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class Usa01BombePick extends EventItemPick;
    00005
    00006
    00007
    00008	defaultproperties
    00009	{
    00010	     FpsMeshToUse=SkeletalMesh'XIIIArmes.fpsbombemagnetM'
    00011	     InvSelectItemSound=Sound'XIIIsound.Items.PassSel1'
    00012	     InvActivateSound=Sound'XIIIsound.Items.PassFire1'
    00013	     bCauseEventOnPick=True
    00014	     InventoryType=Class'XIDMaps.Usa01Bombe'
    00015	     PickupMessage="Bomb"
    00016	     PickupSound=Sound'XIIIsound.Items.PassPick1'
    00017	     Tag="EventItemPick"
    00018	     Event="BombPicked"
    00019	     StaticMesh=StaticMesh'MeshArmesPickup.bombemagnet'
    00020	}

End Source Code