## XIII
Class WoodDustEmitter

source: C:\XIII\XIII\Classes\WoodDustEmitter.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Emitter
             |
             +--Engine.ImpactEmitter
                |
                +--XIII.WoodDustEmitter

Direct Known Subclasses:None

class WoodDustEmitter
extends Engine.ImpactEmitter

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class WoodDustEmitter extends ImpactEmitter;
    00005
    00006	//_____________________________________________________________________________
    00007	simulated event PostBeginPlay()
    00008	{
    00009	    Super.PostBeginPlay();
    00010	    SpriteEmitter(Emitters[0]).ProjectionNormal = vRand();
    00011	}
    00012
    00013
    00014
    00015	defaultproperties
    00016	{
    00017	     ClientImpactSound=Sound'XIIIsound.Impacts__ImpBoisPlein.ImpBoisPlein__hPlayImpBoiP'
    00018	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterA
    00019	         UseDirectionAs=PTDU_Normal
    00020	         ProjectionNormal=(X=1.000000,Y=1.000000,Z=0.000000)
    00021	         RespawnDeadParticles=False
    00022	         UseSizeScale=True
    00023	         UseRegularSizeScale=False
    00024	         AutomaticInitialSpawning=False
    00025	         Initialized=True
    00026	         FadeOutStartTime=0.150000
    00027	         FadeInEndTime=0.100000
    00028	         MaxParticles=1
    00029	         StartSpinRange=(X=(Max=50.000000),Y=(Max=50.000000),Z=(Max=50.000000))
    00030	         SizeScale(0)=(RelativeSize=1.000000)
    00031	         SizeScale(1)=(relativetime=0.150000,RelativeSize=2.000000)
    00032	         SizeScale(2)=(relativetime=0.230000,RelativeSize=0.500000)
    00033	         SizeScale(3)=(relativetime=0.500000)
    00034	         SizeScale(4)=(relativetime=1.000000)
    00035	         StartSizeRange=(X=(Min=14.400000,Max=18.000000),Y=(Min=14.400000,Max=18.000000),Z=(Min=14.400000,Max=18.000000))
    00036	         InitialParticlesPerSecond=100.000000
    00037	         DrawStyle=PTDS_AlphaBlend
    00038	         Texture=Texture'XIIICine.effets.impactpoing2A'
    00039	         SecondsBeforeInactive=10000.000000
    00040	         LifetimeRange=(Min=0.300000,Max=0.300000)
    00041	         Name="WoodDustEmitterA"
    00042	     End Object
    00043	     Emitters(0)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterA'
    00044	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterB
    00045	         Acceleration=(Z=5.000000)
    00046	         UseColorScale=True
    00047	         FadeOut=True
    00048	         FadeIn=True
    00049	         RespawnDeadParticles=False
    00050	         SpinParticles=True
    00051	         UseSizeScale=True
    00052	         UseRegularSizeScale=False
    00053	         AutomaticInitialSpawning=False
    00054	         SymmetryU=True
    00055	         SymmetryV=True
    00056	         RandomSymmetryU=True
    00057	         RandomSymmetryV=True
    00058	         Initialized=True
    00059	         ColorScale(0)=(Color=(B=255,G=255,R=255))
    00060	         ColorScale(1)=(relativetime=0.500000,Color=(B=63,G=119,R=133))
    00061	         ColorScale(2)=(Color=(B=104,G=131,R=132))
    00062	         FadeOutStartTime=2.000000
    00063	         FadeInEndTime=1.200000
    00064	         MaxParticles=2
    00065	         SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000),Y=(Min=-0.300000,Max=0.300000))
    00066	         SizeScale(1)=(relativetime=0.100000,RelativeSize=2.000000)
    00067	         SizeScale(2)=(relativetime=0.500000,RelativeSize=1.000000)
    00068	         SizeScale(3)=(relativetime=1.000000,RelativeSize=1.000000)
    00069	         StartSizeRange=(X=(Min=7.000000,Max=10.000000),Y=(Min=7.000000,Max=10.000000),Z=(Min=7.000000,Max=10.000000))
    00070	         InitialParticlesPerSecond=100.000000
    00071	         DrawStyle=PTDS_Brighten
    00072	         Texture=Texture'XIIICine.effets.mist2'
    00073	         SecondsBeforeInactive=10000.000000
    00074	         LifetimeRange=(Min=2.500000,Max=3.000000)
    00075	         StartVelocityRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=-10.000000))
    00076	         Name="WoodDustEmitterB"
    00077	     End Object
    00078	     Emitters(1)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterB'
    00079	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterC
    00080	         Acceleration=(X=-5.000000,Y=-5.000000,Z=-500.000000)
    00081	         RespawnDeadParticles=False
    00082	         SpinParticles=True
    00083	         UseSizeScale=True
    00084	         UseRegularSizeScale=False
    00085	         UniformSize=False
    00086	         AutomaticInitialSpawning=False
    00087	         SymmetryU=True
    00088	         SymmetryV=True
    00089	         RandomSymmetryU=True
    00090	         RandomSymmetryV=True
    00091	         Initialized=True
    00092	         MaxParticles=2
    00093	         SpinsPerSecondRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000))
    00094	         StartSizeRange=(X=(Min=0.300000,Max=1.500000),Y=(Min=3.000000,Max=5.000000))
    00095	         CenterU=0.200000
    00096	         CenterV=0.200000
    00097	         InitialParticlesPerSecond=50.000000
    00098	         DrawStyle=PTDS_Masked
    00099	         Texture=Texture'XIIICine.effets.impactboisM'
    00100	         TextureUSubdivisions=1
    00101	         TextureVSubdivisions=2
    00102	         SecondsBeforeInactive=10000.000000
    00103	         LifetimeRange=(Min=2.000000,Max=2.500000)
    00104	         StartVelocityRange=(Y=(Min=-100.000000,Max=100.000000),Z=(Min=200.000000,Max=300.000000))
    00105	         VelocityLossRange=(Z=(Min=1.000000,Max=2.000000))
    00106	         Name="WoodDustEmitterC"
    00107	     End Object
    00108	     Emitters(2)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterC'
    00109	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterD
    00110	         FadeOut=True
    00111	         FadeIn=True
    00112	         RespawnDeadParticles=False
    00113	         SpinParticles=True
    00114	         UseSizeScale=True
    00115	         UseRegularSizeScale=False
    00116	         AutomaticInitialSpawning=False
    00117	         BlendBetweenSubdivisions=True
    00118	         NoSynchroAnim=True
    00119	         SymmetryU=True
    00120	         SymmetryV=True
    00121	         RandomSymmetryU=True
    00122	         RandomSymmetryV=True
    00123	         Initialized=True
    00124	         FadeOutStartTime=0.500000
    00125	         FadeInEndTime=0.500000
    00126	         MaxParticles=1
    00127	         SpinsPerSecondRange=(X=(Min=-0.200000,Max=0.200000))
    00128	         SizeScale(0)=(RelativeSize=0.100000)
    00129	         SizeScale(1)=(relativetime=0.500000,RelativeSize=1.000000)
    00130	         SizeScale(2)=(relativetime=1.000000,RelativeSize=2.000000)
    00131	         StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000))
    00132	         InitialParticlesPerSecond=100.000000
    00133	         Texture=Texture'XIIICine.effets.DonutsA'
    00134	         TextureUSubdivisions=2
    00135	         TextureVSubdivisions=2
    00136	         SubdivisionEnd=6
    00137	         SecondsBeforeInactive=10000.000000
    00138	         LifetimeRange=(Min=0.500000,Max=0.500000)
    00139	         Name="WoodDustEmitterD"
    00140	     End Object
    00141	     Emitters(3)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterD'
    00142	     bUseCylinderCollision=True
    00143	}

End Source Code