## XIIIPersos
Class Gardien

source: C:\XIII\XIIIPersos\Classes\gardien.uc

    Core.Object
       |
       +--XIIIPersosG.TousLesPersos
          |
          +--XIIIPersos.Gardien

Direct Known Subclasses:None

class Gardien
extends XIIIPersosG.TousLesPersos

    //===============================================================================
    //  Gardien.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  Gardien.
    00003	//===============================================================================
    00004
    00005	class Gardien extends TousLesPersos;
    00006
    00007	#EXEC MESH  MODELIMPORT MESH=GardienM MODELFILE=models\Gardien.PSK LODSTYLE=10
    00008	#EXEC MESH  ORIGIN MESH=GardienM X=0 Y=0 Z=81.369 YAW=192 PITCH=0 ROLL=0
    00009
    00010	#EXEC MESHMAP SCALE MESHMAP=GardienM X=1.00 Y=1.00 Z=1.00
    00011
    00012	#EXEC ANIM IMPORT ANIM=GardienSpeA ANIMFILE=models\GardienSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00013	#EXEC ANIM DIGEST ANIM=GardienSpeA USERAWINFO VERBOSE
    00014
    00015	#EXEC ANIM IMPORT ANIM=GardienSpeMatrakA ANIMFILE=models\GardienSpeMatrak.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00016	#EXEC ANIM DIGEST ANIM=GardienSpeMatrakA USERAWINFO VERBOSE
    00017
    00018	#EXEC MESH    DEFAULTANIM MESH=GardienM ANIM=MigA
    00019
    00020	#EXEC TEXTURE IMPORT NAME=GardienTex  FILE=Textures\Gardien.tga  GROUP=Skins
    00021
    00022	#EXEC MESHMAP SETTEXTURE MESHMAP=GardienM NUM=0 TEXTURE=GardienTex
    00023	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
    00024	#EXEC TEXTURE SETHITSOUND TEXTURE=GardienTex SOUND=ImpCdvr__hPlayImpCdvr
    00025
    00026
    00027	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.020 FUNCTION=PlayFootStep
    00028	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.118 FUNCTION=PlayFootStep
    00029	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.216 FUNCTION=PlayFootStep
    00030	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.314 FUNCTION=PlayFootStep
    00031	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.412 FUNCTION=PlayFootStep
    00032	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.510 FUNCTION=PlayFootStep
    00033	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.608 FUNCTION=PlayFootStep
    00034	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.706 FUNCTION=PlayFootStep
    00035	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.804 FUNCTION=PlayFootStep
    00036	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.902 FUNCTION=PlayFootStep
    00037	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.149 FUNCTION=PlayFootStep
    00038	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.264 FUNCTION=PlayFootStep
    00039	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.298 FUNCTION=PlayFootStep
    00040	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.512 FUNCTION=PlayFootStep
    00041	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.645 FUNCTION=PlayFootStep
    00042	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.810 FUNCTION=PlayFootStep
    00043	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.050 FUNCTION=PlayFootStep
    00044	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.525 FUNCTION=PlayFootStep
    00045	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.049 FUNCTION=PlayFootStep
    00046	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.512 FUNCTION=PlayFootStep
    00047	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.050 FUNCTION=PlayFootStep
    00048	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.525 FUNCTION=PlayFootStep
    00049	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.049 FUNCTION=PlayFootStep
    00050	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.512 FUNCTION=PlayFootStep
    00051	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.020 FUNCTION=PlayFootStep
    00052	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.118 FUNCTION=PlayFootStep
    00053	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.216 FUNCTION=PlayFootStep
    00054	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.314 FUNCTION=PlayFootStep
    00055	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.412 FUNCTION=PlayFootStep
    00056	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.510 FUNCTION=PlayFootStep
    00057	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.608 FUNCTION=PlayFootStep
    00058	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.706 FUNCTION=PlayFootStep
    00059	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.804 FUNCTION=PlayFootStep
    00060	#EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.902 FUNCTION=PlayFootStep
    00061
    00062
    00063	defaultproperties
    00064	{
    00065	}

End Source Code