## Engine
Class ReachSpec

source: C:\XIII\Engine\Classes\ReachSpec.uc

    Core.Object
       |
       +--Engine.ReachSpec

Direct Known Subclasses:None

class ReachSpec
extends Core.Object

    //=============================================================================
    // ReachSpec.
    //
    // A Reachspec describes the reachability requirements between two NavigationPoints
    //
    //=============================================================================

Source Code

    00001	//=============================================================================
    00002	// ReachSpec.
    00003	//
    00004	// A Reachspec describes the reachability requirements between two NavigationPoints
    00005	//
    00006	//=============================================================================
    00007	class ReachSpec extends Object
    00008		native;
    00009
    00010	var	int		Distance;
    00011	var	const NavigationPoint	Start;		// navigationpoint at start of this path
    00012	var	const NavigationPoint	End;		// navigationpoint at endpoint of this path (next waypoint or goal)
    00013	var	int		CollisionRadius;
    00014	var	int		CollisionHeight;
    00015	var	int		reachFlags;			// see EReachSpecFlags definition in UnPath.h
    00016	var	int		MaxLandingVelocity;
    00017	var	byte	bPruned;
    00018
    00019	defaultproperties
    00020	{
    00021	}

End Source Code