## XIII
Class XIIIDamageType

source: C:\XIII\XIII\Classes\XIIIDamageType.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.DamageType
             |
             +--XIII.XIIIDamageType

Direct Known Subclasses:DTBite, DTBladeCut, DTCouDCross, DTDropAfterStun, DTDrowned, DTElectroChoc, DTFell, DTFire, DTFisted, DTGrenaded, DTGunned, DTH2HBlade, DTHeadShot, DTPierced, DTRocketed, DTShotGunned, DTSniped, DTStunned, DTSuicided, DTSureStunned, DT_KKK

class XIIIDamageType
extends Engine.DamageType

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Function Summary
`string` | `SoloDeathMessage(Controller Killer, Controller Victim)`
    //_____________________________________________________________________________

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class XIIIDamageType extends DamageType;
    00005
    00006	//_____________________________________________________________________________
    00007	static function string SoloDeathMessage(controller Killer, Controller Victim)
    00008	{
    00009	     return Default.DeathString;
    00010	}
    00011
    00012
    00013
    00014	defaultproperties
    00015	{
    00016	     bArmorStops=True
    00017	     bSpawnDeathOnomatop=True
    00018	     bSpawnBloodFX=True
    00019	     bBloodSplash=True
    00020	     HeadBloodTrailEmitterClass=Class'XIII.HeadBloodTrailEmitter'
    00021	     BloodShotEmitterClass=Class'XIII.BloodShotEmitter'
    00022	}

End Source Code