## XIIIPersos
Class Winslow

source: C:\XIII\XIIIPersos\Classes\Winslow.uc

    Core.Object
       |
       +--XIIIPersosG.TousLesPersos
          |
          +--XIIIPersos.Winslow

Direct Known Subclasses:None

class Winslow
extends XIIIPersosG.TousLesPersos

    //===============================================================================
    //  Winslow.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  Winslow.
    00003	//===============================================================================
    00004
    00005	class Winslow extends TousLesPersos;
    00006
    00007	#EXEC MESH  MODELIMPORT MESH=WinslowM MODELFILE=models\Winslow.PSK LODSTYLE=10
    00008	#EXEC MESH  ORIGIN MESH=WinslowM X=0 Y=0 Z=80.152 YAW=192 PITCH=0 ROLL=0
    00009
    00010	#EXEC MESHMAP SCALE MESHMAP=WinslowM X=1.00 Y=1.00 Z=1.00
    00011
    00012	#EXEC ANIM IMPORT ANIM=winslowspeA ANIMFILE=models\winslowspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00013	#EXEC ANIM DIGEST ANIM=winslowspeA USERAWINFO VERBOSE
    00014
    00015	#EXEC ANIM IMPORT ANIM=WinslowSpeA ANIMFILE=models\WinslowSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00016	#EXEC ANIM DIGEST ANIM=WinslowSpeA USERAWINFO VERBOSE
    00017
    00018	#EXEC MESH    DEFAULTANIM MESH=WinslowM ANIM=MigA
    00019
    00020	#EXEC TEXTURE IMPORT NAME=WinslowTex  FILE=Textures\Winslow.tga  GROUP=Skins
    00021	#EXEC MESHMAP SETTEXTURE MESHMAP=WinslowM NUM=0 TEXTURE=WinslowTex
    00022	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
    00023	#EXEC TEXTURE SETHITSOUND TEXTURE=WinslowTex SOUND=ImpCdvr__hPlayImpCdvr
    00024
    00025
    00026
    00027	defaultproperties
    00028	{
    00029	}

End Source Code