## Engine
Class MeshEditProps

source: C:\XIII\Engine\Classes\MeshEditProps.uc

    Core.Object
       |
       +--Engine.MeshEditProps

Direct Known Subclasses:None

class MeshEditProps
extends Core.Object

    //=============================================================================
    // Object to facilitate properties editing
    //=============================================================================
    //  Animation / Mesh editor object to expose/shuttle only selected editable
    //  parameters from UMeshAnim/ UMesh objects back and forth in the editor.
    //

Source Code

    00001	//=============================================================================
    00002	// Object to facilitate properties editing
    00003	//=============================================================================
    00004	//  Animation / Mesh editor object to expose/shuttle only selected editable
    00005	//  parameters from UMeshAnim/ UMesh objects back and forth in the editor.
    00006	//
    00007
    00008	class MeshEditProps extends Object
    00009		noexport
    00010		hidecategories(Object)
    00011		native;
    00012
    00013	// abstract, editinlinenew ?
    00014
    00015	var(Mesh) vector			 NewScale;
    00016	var(Mesh) vector             NewTranslation;
    00017	var(Mesh) rotator            NewRotation;
    00018	var(Mesh) vector             NewMinVisBound;
    00019	var(Mesh) vector			 NewMaxVisBound;
    00020	var(Redigest) int            NewLODStyle; //Make drop-down box w. styles...
    00021	var(Animation) MeshAnimation NewDefaultAnimation;
    00022
    00023	var(Skin) Material       Material0;
    00024	var(Skin) Material       Material1;
    00025	var(Skin) Material       Material2;
    00026	var(Skin) Material       Material3;
    00027	var(Skin) Material       Material4;
    00028	var(Skin) Material       Material5;
    00029	var(Skin) Material       Material6;
    00030	var(Skin) Material       Material7;
    00031	var(Skin) Material       Material8;
    00032	var(Skin) Material       Material9;
    00033
    00034	var(RenderOrder) int    MaterialOrder0;
    00035	var(RenderOrder) int    MaterialOrder1;
    00036	var(RenderOrder) int    MaterialOrder2;
    00037	var(RenderOrder) int    MaterialOrder3;
    00038	var(RenderOrder) int    MaterialOrder4;
    00039	var(RenderOrder) int    MaterialOrder5;
    00040	var(RenderOrder) int    MaterialOrder6;
    00041	var(RenderOrder) int    MaterialOrder7;
    00042	var(RenderOrder) int    MaterialOrder8;
    00043	var(RenderOrder) int    MaterialOrder9;
    00044
    00045	var(OriginalMaterial) name       OrigMat0;
    00046	var(OriginalMaterial) name       OrigMat1;
    00047	var(OriginalMaterial) name       OrigMat2;
    00048	var(OriginalMaterial) name       OrigMat3;
    00049	var(OriginalMaterial) name       OrigMat4;
    00050	var(OriginalMaterial) name       OrigMat5;
    00051	var(OriginalMaterial) name       OrigMat6;
    00052	var(OriginalMaterial) name       OrigMat7;
    00053	var(OriginalMaterial) name       OrigMat8;
    00054	var(OriginalMaterial) name       OrigMat9;
    00055
    00056	defaultproperties
    00057	{
    00058	     NewScale=(X=1.000000,Y=1.000000,Z=1.000000)
    00059	}

End Source Code