## XIIIPersos
Class Employee2

source: C:\XIII\XIIIPersos\Classes\Employee2.uc

    Core.Object
       |
       +--XIIIPersosG.TousLesPersos
          |
          +--XIIIPersos.Employee2

Direct Known Subclasses:None

class Employee2
extends XIIIPersosG.TousLesPersos

    //===============================================================================
    //  Employee2.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  Employee2.
    00003	//===============================================================================
    00004
    00005	class Employee2 extends TousLesPersos;
    00006
    00007	#EXEC MESH  MODELIMPORT MESH=Employee2M MODELFILE=models\Employee2.PSK LODSTYLE=10
    00008	#EXEC MESH  ORIGIN MESH=Employee2M X=0 Y=0 Z=79.108 YAW=192 PITCH=0 ROLL=0
    00009
    00010	#EXEC MESHMAP SCALE MESHMAP=Employee2M X=1.00 Y=1.00 Z=1.00
    00011
    00012	#EXEC ANIM IMPORT ANIM=EMPLOYEE2speA ANIMFILE=models\EMPLOYEE2spe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00013	#EXEC ANIM DIGEST ANIM=EMPLOYEE2speA USERAWINFO VERBOSE
    00014
    00015	#EXEC ANIM IMPORT ANIM=Employee2SpeA ANIMFILE=models\Employee2Spe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00016	#EXEC ANIM DIGEST ANIM=Employee2SpeA USERAWINFO VERBOSE
    00017
    00018	#EXEC MESH    DEFAULTANIM MESH=Employee2M ANIM=JonesMajA
    00019
    00020	#EXEC TEXTURE IMPORT NAME=Employee2Tex  FILE=Textures\Employee2.tga  GROUP=Skins
    00021
    00022	#EXEC MESHMAP SETTEXTURE MESHMAP=Employee2M NUM=0 TEXTURE=Employee2Tex
    00023	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
    00024	#EXEC TEXTURE SETHITSOUND TEXTURE=Employee2Tex SOUND=ImpCdvr__hPlayImpCdvr
    00025
    00026
    00027	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Otage TIME=0.133 FUNCTION=PlayFootStep
    00028	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Otage TIME=0.633 FUNCTION=PlayFootStep
    00029	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.034 FUNCTION=PlayFootStep
    00030	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.160 FUNCTION=PlayFootStep
    00031	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.286 FUNCTION=PlayFootStep
    00032	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.412 FUNCTION=PlayFootStep
    00033	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.538 FUNCTION=PlayFootStep
    00034	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.664 FUNCTION=PlayFootStep
    00035	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.790 FUNCTION=PlayFootStep
    00036	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Check TIME=0.916 FUNCTION=PlayFootStep
    00037	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Appel TIME=1.000 FUNCTION=PlayFootStep
    00038	#EXEC ANIM NOTIFY ANIM=Employee2SpeA SEQ=Appel1 TIME=1.000 FUNCTION=PlayFootStep
    00039
    00040
    00041	defaultproperties
    00042	{
    00043	}

End Source Code