## XIIIArmes
Class fpsCadavre

source: C:\XIII\XIIIArmes\Classes\fpsCadavre.uc

    Core.Object
       |
       +--XIIIArmes.XIIIArmes
          |
          +--XIIIArmes.fpsCadavre

Direct Known Subclasses:None

class fpsCadavre
extends XIIIArmes.XIIIArmes

    //===============================================================================
    //  fpsCadavre.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  fpsCadavre.
    00003	//===============================================================================
    00004
    00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
    00006
    00007	class fpsCadavre extends XIIIArmes;
    00008
    00009	#EXEC MESH  MODELIMPORT MESH=fpsCadavreM MODELFILE=models\fpsCadavre.PSK LODSTYLE=10
    00010	#EXEC MESH  ORIGIN MESH=fpsCadavreM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
    00011
    00012	#EXEC MESHMAP SCALE MESHMAP=fpsCadavreM X=1.00 Y=1.00 Z=1.00
    00013
    00014	#EXEC ANIM IMPORT ANIM=FpsCadavreA ANIMFILE=models\FpsCadavre.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00015	#EXEC ANIM DIGEST ANIM=FpsCadavreA USERAWINFO VERBOSE
    00016
    00017	#EXEC MESH    DEFAULTANIM MESH=fpsCadavreM ANIM=fpsCadavreA
    00018
    00019	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsCadavreM NUM=0 TEXTURE=fps
    00020
    00021
    00022
    00023	defaultproperties
    00024	{
    00025	}

End Source Code