## XIIIArmes
Class fpsfchasse

source: C:\XIII\XIIIArmes\Classes\fpsfchasse.uc

    Core.Object
       |
       +--XIIIArmes.XIIIArmes
          |
          +--XIIIArmes.fpsfchasse

Direct Known Subclasses:None

class fpsfchasse
extends XIIIArmes.XIIIArmes

    //===============================================================================
    //  fpsfchasse.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  fpsfchasse.
    00003	//===============================================================================
    00004
    00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
    00006
    00007
    00008	class fpsfchasse extends XIIIArmes;
    00009
    00010	#EXEC MESH  MODELIMPORT MESH=fpsfchasseM MODELFILE=models\fpsfchasse.PSK LODSTYLE=10
    00011	#EXEC MESH  ORIGIN MESH=fpsfchasseM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
    00012
    00013	#EXEC ANIM IMPORT ANIM=fpsfchasseA ANIMFILE=models\fpsfchasse.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00014
    00015	#EXEC MESHMAP SCALE MESHMAP=fpsfchasseM X=1.00 Y=1.00 Z=1.00
    00016	#EXEC MESH    DEFAULTANIM MESH=fpsfchasseM ANIM=fpsfchasseA
    00017
    00018	#EXEC ANIM DIGEST ANIM=fpsfchasseA USERAWINFO VERBOSE
    00019
    00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsfchasseM NUM=1 TEXTURE=fchasse
    00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsfchasseM NUM=0 TEXTURE=fps
    00022	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt1 TIME=0.200 FUNCTION=FPSFireAltNote1
    00023	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt1 TIME=0.530 FUNCTION=FPSFireAltNote2
    00024	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt2 TIME=0.200 FUNCTION=FPSFireAltNote1
    00025	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt2 TIME=0.530 FUNCTION=FPSFireAltNote2
    00026	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt3 TIME=0.200 FUNCTION=FPSFireAltNote1
    00027	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt3 TIME=0.530 FUNCTION=FPSFireAltNote2
    00028
    00029
    00030
    00031	defaultproperties
    00032	{
    00033	}

End Source Code