## XIIIMP
Class BlastDuck

source: C:\XIII\XIIIMP\Classes\BlastDuck.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Emitter
             |
             +--XIIIMP.BlastDuck

Direct Known Subclasses:None

class BlastDuck
extends Engine.Emitter

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class BlastDuck extends Emitter;
    00005
    00006
    00007
    00008	defaultproperties
    00009	{
    00010	     Begin Object Class=SpriteEmitter Name=DeadMouetEmitterA
    00011	         Acceleration=(X=10.000000,Y=10.000000,Z=-30.000000)
    00012	         FadeOut=True
    00013	         RespawnDeadParticles=False
    00014	         SpinParticles=True
    00015	         UseRegularSizeScale=False
    00016	         UniformSize=False
    00017	         AutomaticInitialSpawning=False
    00018	         UseRandomSubdivision=True
    00019	         Initialized=True
    00020	         FadeOutStartTime=3.000000
    00021	         MaxParticles=3
    00022	         StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=-30.000000,Max=30.000000))
    00023	         SpinsPerSecondRange=(X=(Min=-0.500000,Max=1.000000),Y=(Min=-0.800000,Max=1.000000))
    00024	         StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000))
    00025	         InitialParticlesPerSecond=100.000000
    00026	         DrawStyle=PTDS_AlphaBlend
    00027	         Texture=Texture'XIIIMenu.HUD.mul_fright'
    00028	         TextureUSubdivisions=1
    00029	         TextureVSubdivisions=1
    00030	         SecondsBeforeInactive=10000.000000
    00031	         LifetimeRange=(Max=6.000000)
    00032	         StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-30.000000,Max=10.000000),Z=(Min=-10.000000,Max=200.000000))
    00033	         VelocityLossRange=(Z=(Min=2.000000,Max=2.000000))
    00034	         Name="DeadMouetEmitterA"
    00035	     End Object
    00036	     Emitters(0)=SpriteEmitter'XIIIMP.BlastDuck.DeadMouetEmitterA'
    00037	     Begin Object Class=SpriteEmitter Name=DeadMouetEmitterB
    00038	         Acceleration=(Z=-10.000000)
    00039	         FadeOut=True
    00040	         RespawnDeadParticles=False
    00041	         UseSizeScale=True
    00042	         AutomaticInitialSpawning=False
    00043	         Initialized=True
    00044	         FadeOutStartTime=1.000000
    00045	         MaxParticles=1
    00046	         StartLocationOffset=(Z=60.000000)
    00047	         SizeScale(1)=(relativetime=0.200000,RelativeSize=2.000000)
    00048	         SizeScale(2)=(relativetime=1.000000,RelativeSize=0.200000)
    00049	         StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000))
    00050	         InitialParticlesPerSecond=1000.000000
    00051	         DrawStyle=PTDS_Brighten
    00052	         Texture=Texture'XIIICine.effets.death4'
    00053	         SecondsBeforeInactive=10000.000000
    00054	         LifetimeRange=(Min=1.000000,Max=1.000000)
    00055	         Name="DeadMouetEmitterB"
    00056	     End Object
    00057	     Emitters(1)=SpriteEmitter'XIIIMP.BlastDuck.DeadMouetEmitterB'
    00058	     AutoDestroy=False
    00059	     bDynamicLight=True
    00060	}

End Source Code