## Engine
Class ForceFeedbackController

source: C:\XIII\Engine\Classes\ForceFeedbackController.uc

    Core.Object
       |
       +--Engine.ForceFeedbackController

Direct Known Subclasses:None

class ForceFeedbackController
extends Core.Object

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Function Summary
`void` | `EnableForceFeedback(bool bEnable)`
`bool` | `IsForceFeedbackEnable()`
`void` | `StartEffect(int iEffect, float fRumb1, float fRumb2, float fParam1, float fParam2, float fParam3, float fParam4, float fParam5)`

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class ForceFeedbackController extends Object within PlayerController
    00005	      native;
    00006
    00007	native function bool IsForceFeedbackEnable();
    00008	native function EnableForceFeedback(bool bEnable);
    00009	native function StartEffect(int iEffect, float fRumb1, float fRumb2, float fParam1, float fParam2, float fParam3, float fParam4, float fParam5 );
    00010
    00011	defaultproperties
    00012	{
    00013	}

End Source Code