## XIIIPersos
Class SM

source: C:\XIII\XIIIPersos\Classes\SM.uc

    Core.Object
       |
       +--XIIIPersosG.TousLesPersos
          |
          +--XIIIPersos.SM

Direct Known Subclasses:None

class SM
extends XIIIPersosG.TousLesPersos

    //===============================================================================
    //  SM.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  SM.
    00003	//===============================================================================
    00004
    00005	class SM extends TousLesPersos;
    00006
    00007	#EXEC MESH  MODELIMPORT MESH=SMM MODELFILE=models\SM.PSK LODSTYLE=10
    00008	#EXEC MESH  ORIGIN MESH=SMM X=0 Y=0 Z=80.453 YAW=192 PITCH=0 ROLL=0
    00009
    00010	#EXEC MESHMAP SCALE MESHMAP=SMM X=1.00 Y=1.00 Z=1.00
    00011
    00012	#EXEC ANIM IMPORT ANIM=SMSpeA ANIMFILE=models\SMSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00013	#EXEC ANIM DIGEST ANIM=SMSpeA USERAWINFO VERBOSE
    00014
    00015	#EXEC MESH    DEFAULTANIM MESH=SMM ANIM=MigA
    00016
    00017	#EXEC TEXTURE IMPORT NAME=SMTex  FILE=Textures\SM.tga  GROUP=Skins
    00018
    00019	#EXEC MESHMAP SETTEXTURE MESHMAP=SMM NUM=0 TEXTURE=SMTex
    00020	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
    00021	#EXEC TEXTURE SETHITSOUND TEXTURE=SMTex SOUND=ImpCdvr__hPlayImpCdvr
    00022
    00023	#EXEC ANIM NOTIFY ANIM=SMSpeA SEQ=Evacuation2 TIME=0.250 FUNCTION=PlayFootStep
    00024	#EXEC ANIM NOTIFY ANIM=SMSpeA SEQ=Evacuation2 TIME=0.700 FUNCTION=PlayFootStep
    00025
    00026
    00027	defaultproperties
    00028	{
    00029	}

End Source Code