## XIII
Class BerettaAttach

source: C:\XIII\XIII\Classes\BerettaAttach.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.InventoryAttachment
             |
             +--Engine.WeaponAttachment
                |
                +--XIII.XIIIWeaponAttachment
                   |
                   +--XIII.BerettaAttach

Direct Known Subclasses:None

class BerettaAttach
extends XIII.XIIIWeaponAttachment

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class BerettaAttach extends XIIIWeaponAttachment;
    00005
    00006
    00007
    00008	defaultproperties
    00009	{
    00010	     bSpawnShells=True
    00011	     ShellEffectOffset=(Y=1.000000,Z=10.000000)
    00012	     ShellFirstPersonOffset=(X=7.000000,Y=3.500000,Z=1.500000)
    00013	     fShellDelay=0.100000
    00014	     MuzzleClass=Class'XIII.MFSmallAttach'
    00015	     MuzzleOffset=(X=24.000000,Y=-2.000000,Z=9.300000)
    00016	     TraceClass=Class'XIII.BulletTrail'
    00017	     WeaponClass=Class'XIII.Beretta'
    00018	     FiringMode="FM_1H"
    00019	     hFireSound=Sound'XIIIsound.Guns__9mmFire.9mmFire__h9mmFire'
    00020	     hReloadSound=Sound'XIIIsound.Guns__9mmRel.9mmRel__h9mmRel'
    00021	     StaticMeshName="MeshArmesPickup.Berretta"
    00022	     DrawType=DT_StaticMesh
    00023	}

End Source Code