## GUI
Class GUILabel

source: C:\XIII\GUI\Classes\GUILabel.uc

    Core.Object
       |
       +--GUI.GUI
          |
          +--GUI.GUIComponent
             |
             +--GUI.GUILabel

Direct Known Subclasses:XIIIGUIBaseButton

class GUILabel
extends GUI.GUIComponent

    // ====================================================================
    //  (c) 2002, Epic Games, Inc.  All Rights Reserved
    // ====================================================================

Source Code

    00001	// ====================================================================
    00002	//  (c) 2002, Epic Games, Inc.  All Rights Reserved
    00003	// ====================================================================
    00004
    00005	class GUILabel extends GUIComponent
    00006		Native;
    00007
    00008
    00009	var(Menu)	localized 	string				Caption;			// The text to display
    00010	var(Menu)				eTextAlign			TextAlign;			// How is the text aligned in it's bounding box
    00011	var(Menu)				color				TextColor;			// The Color to display this in.
    00012	var(Menu)				color				FocusedTextColor;	// The Color to display this in.
    00013	var(Menu)				EMenuRenderStyle	TextStyle;			// What canvas style to use
    00014	var(Menu)				string 				TextFont;			// The Font to display it in
    00015	var(Menu)				bool				bTransparent;		// Draw a Background for this label
    00016	var(Menu)				bool				bMultiLine;			// Will cut content to display on multiple lines when too long
    00017	var(Menu)				color				BackColor;			// Background color for this label
    00018
    00019
    00020
    00021	defaultproperties
    00022	{
    00023	     TextColor=(A=255)
    00024	     FocusedTextColor=(B=255,G=255,R=255,A=255)
    00025	     TextStyle=MSTY_Normal
    00026	     TextFont="GUIBigFont"
    00027	     bTransparent=True
    00028	     BackColor=(R=255,A=255)
    00029	}

End Source Code