## XIII
Class FusilSnipeAttach

source: C:\XIII\XIII\Classes\FusilSnipeAttach.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.InventoryAttachment
             |
             +--Engine.WeaponAttachment
                |
                +--XIII.XIIIWeaponAttachment
                   |
                   +--XIII.FusilSnipeAttach

Direct Known Subclasses:None

class FusilSnipeAttach
extends XIII.XIIIWeaponAttachment

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class FusilSnipeAttach extends XIIIWeaponAttachment;
    00005
    00006
    00007
    00008	defaultproperties
    00009	{
    00010	     bMuzzleRandRotation=False
    00011	     MuzzleClass=Class'XIII.MFMediumAttach'
    00012	     MuzzleOffset=(X=85.000000,Y=-4.000000,Z=6.000000)
    00013	     TraceClass=Class'XIII.BulletTrail'
    00014	     TraceFrequency=0.660000
    00015	     WeaponClass=Class'XIII.FusilSnipe'
    00016	     FiringMode="FM_Snipe"
    00017	     hFireSound=Sound'XIIIsound.Guns__SnipFire.SnipFire__hSnipFire'
    00018	     hReloadSound=Sound'XIIIsound.Guns__SnipRel.SnipRel__hSnipRel'
    00019	     StaticMeshName="MeshArmesPickup.Sniper"
    00020	     DrawType=DT_StaticMesh
    00021	}

End Source Code