## XIIIPersos
Class Gi

source: C:\XIII\XIIIPersos\Classes\GI.uc

    Core.Object
       |
       +--XIIIPersosG.TousLesPersos
          |
          +--XIIIPersos.Gi

Direct Known Subclasses:None

class Gi
extends XIIIPersosG.TousLesPersos

    //===============================================================================
    //  GI.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  GI.
    00003	//===============================================================================
    00004
    00005	class Gi extends TousLesPersos;
    00006
    00007	#EXEC MESH  MODELIMPORT MESH=GiM MODELFILE=models\Gi.PSK LODSTYLE=10
    00008	#EXEC MESH  ORIGIN MESH=GiM X=0 Y=0 Z=80.182 YAW=192 PITCH=0 ROLL=0
    00009
    00010	#exec MESH ATTACHNAME MESH=GIM TAG="RightHand"  BONE="X R Hand"  X=0.0 Y= 0.0 Z= 0.0  YAW=0 PITCH=0 ROLL=0
    00011	#exec MESH ATTACHNAME MESH=GIM TAG="LeftHand"   BONE="X L Hand"  X=0.0 Y= 0.0 Z= 0.0  YAW=0 PITCH=0 ROLL=0
    00012
    00013	#EXEC MESHMAP SCALE MESHMAP=GiM X=1.00 Y=1.00 Z=1.00
    00014	#EXEC ANIM IMPORT ANIM=GIspeA ANIMFILE=models\GIspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00015	#EXEC ANIM DIGEST ANIM=GIspeA USERAWINFO VERBOSE
    00016
    00017	#EXEC ANIM IMPORT ANIM=GiSpeA ANIMFILE=models\GiSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00018	#EXEC ANIM DIGEST ANIM=GiSpeA USERAWINFO VERBOSE
    00019
    00020	#EXEC ANIM IMPORT ANIM=GISpeA ANIMFILE=models\GISpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00021	#EXEC ANIM DIGEST ANIM=GISpeA USERAWINFO VERBOSE
    00022
    00023	#EXEC MESH    DEFAULTANIM MESH=GiM ANIM=MigA
    00024
    00025	#EXEC TEXTURE IMPORT NAME=GITex  FILE=Textures\GI.tga  GROUP=Skins
    00026	#EXEC MESHMAP SETTEXTURE MESHMAP=GiM NUM=0 TEXTURE=GITex
    00027	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
    00028	#EXEC TEXTURE SETHITSOUND TEXTURE=GITex SOUND=ImpCdvr__hPlayImpCdvr
    00029
    00030
    00031	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Dial5Marche TIME=0.010 FUNCTION=PlayFootStep
    00032	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Dial5Marche TIME=0.517 FUNCTION=PlayFootStep
    00033	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.074 FUNCTION=PlayFootStep
    00034	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.234 FUNCTION=PlayFootStep
    00035	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.415 FUNCTION=PlayFootStep
    00036	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.500 FUNCTION=PlayFootStep
    00037	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Faction2 TIME=0.163 FUNCTION=PlayFootStep
    00038	#EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Faction2 TIME=0.774 FUNCTION=PlayFootStep
    00039
    00040
    00041	defaultproperties
    00042	{
    00043	}

End Source Code