## XIIIPersos
Class Spads

source: C:\XIII\XIIIPersos\Classes\Spads.uc

    Core.Object
       |
       +--XIIIPersosG.TousLesPersos
          |
          +--XIIIPersos.Spads

Direct Known Subclasses:None

class Spads
extends XIIIPersosG.TousLesPersos

    //===============================================================================
    //  Spads.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  Spads.
    00003	//===============================================================================
    00004
    00005	class Spads extends TousLesPersos;
    00006
    00007	#EXEC MESH  MODELIMPORT MESH=SpadsM MODELFILE=models\Spads.PSK LODSTYLE=10
    00008	#EXEC MESH  ORIGIN MESH=SpadsM X=0 Y=0 Z=79.496 YAW=192 PITCH=0 ROLL=0
    00009
    00010	#EXEC MESHMAP SCALE MESHMAP=SpadsM X=1.00 Y=1.00 Z=1.00
    00011
    00012	#EXEC ANIM IMPORT ANIM=spadsspeA ANIMFILE=models\spadsspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00013	#EXEC ANIM DIGEST ANIM=spadsspeA USERAWINFO VERBOSE
    00014
    00015	#EXEC ANIM IMPORT ANIM=SpadsSpeA ANIMFILE=models\SpadsSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00016	#EXEC ANIM DIGEST ANIM=SpadsSpeA USERAWINFO VERBOSE
    00017
    00018	#EXEC MESH    DEFAULTANIM MESH=SpadsM ANIM=MigA
    00019
    00020	#EXEC TEXTURE IMPORT NAME=SPADSTex  FILE=Textures\Spads.tga  GROUP=Skins
    00021	#EXEC MESHMAP SETTEXTURE MESHMAP=SpadsM NUM=0 TEXTURE=SpadsTex
    00022	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
    00023	#EXEC TEXTURE SETHITSOUND TEXTURE=SpadsTex SOUND=ImpCdvr__hPlayImpCdvr
    00024
    00025
    00026	#EXEC ANIM NOTIFY ANIM=SpadsSpeA SEQ=Talkie3 TIME=0.133 FUNCTION=PlayFootStep
    00027	#EXEC ANIM NOTIFY ANIM=SpadsSpeA SEQ=Talkie3 TIME=0.633 FUNCTION=PlayFootStep
    00028
    00029
    00030	defaultproperties
    00031	{
    00032	}

End Source Code