## XIII
Class ChaiseDeco

source: C:\XIII\XIII\Classes\ChaiseDeco.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Pickup
             |
             +--XIII.XIIIDecoPickup
                |
                +--XIII.ChaiseDeco

Direct Known Subclasses:None

class ChaiseDeco
extends XIII.XIIIDecoPickup

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class ChaiseDeco extends XIIIDecoPickup;
    00005
    00006	//_____________________________________________________________________________
    00007	// no destruction of shovels
    00008	function TakeDamage( int Damage, Pawn EventInstigator, vector HitLocation, vector Momentum, class<DamageType> DamageType);
    00009
    00010
    00011	defaultproperties
    00012	{
    00013	     InventoryType=Class'XIII.DecoChair'
    00014	     StaticMesh=StaticMesh'MeshObjetsPickup.chaiselight'
    00015	     CollisionRadius=32.000000
    00016	     CollisionHeight=40.000000
    00017	}

End Source Code