## XIDCine
Class CineKiller

source: C:\XIII\XIDCine\Classes\CineKiller.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Triggers
             |
             +--Engine.Trigger
                |
                +--XIDCine.CineKiller

Direct Known Subclasses:None

class CineKiller
extends Engine.Trigger

    //=============================================================================
    // CineKiller
    // Created by iKi
    // Last Modification by iKi
    //=============================================================================

Variables
`Pawn` | `InnocentVictim`

Source Code

    00001	//=============================================================================
    00002	// CineKiller
    00003	// Created by iKi
    00004	// Last Modification by iKi
    00005	//=============================================================================
    00006	class CineKiller extends Trigger
    00007		HideCategories(force,lightcolor,lighting,rollof,sound);
    00008
    00009	VAR() Pawn InnocentVictim;
    00010	//#exec Texture Import File=Textures\Cine_ico.pcx Name=Cine_ico Mips=Off
    00011	EVENT Trigger(actor Other, pawn EventInstigator )
    00012	{
    00013		InnocentVictim.TakeDamage( 2000, InnocentVictim, InnocentVictim.Location, vect(0,0,0), Class'XIII.DTSureStunned' );
    00014		Destroy();
    00015	}
    00016
    00017
    00018
    00019	defaultproperties
    00020	{
    00021	     Texture=Texture'XIDCine.Cine_ico'
    00022	}

End Source Code