## XIIIArmes
Class fpslanceharpon

source: C:\XIII\XIIIArmes\Classes\fpslanceharpon.uc

    Core.Object
       |
       +--XIIIArmes.XIIIArmes
          |
          +--XIIIArmes.fpslanceharpon

Direct Known Subclasses:None

class fpslanceharpon
extends XIIIArmes.XIIIArmes

    //===============================================================================
    //  fpslanceharpon.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  fpslanceharpon.
    00003	//===============================================================================
    00004
    00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
    00006
    00007
    00008	class fpslanceharpon extends XIIIArmes;
    00009
    00010	#EXEC MESH  MODELIMPORT MESH=fpslanceharponM MODELFILE=models\fpslanceharpon.PSK LODSTYLE=10
    00011	#EXEC MESH  ORIGIN MESH=fpslanceharponM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
    00012
    00013	#EXEC MESHMAP SCALE MESHMAP=fpslanceharponM X=1.00 Y=1.00 Z=1.00
    00014
    00015	#EXEC ANIM IMPORT ANIM=fpslanceharponA ANIMFILE=models\fpslanceharpon.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00016	#EXEC ANIM DIGEST ANIM=fpslanceharponA USERAWINFO VERBOSE
    00017
    00018	#EXEC MESH    DEFAULTANIM MESH=fpslanceharponM ANIM=fpslanceharponA
    00019
    00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpslanceharponM NUM=2 TEXTURE=harpon
    00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpslanceharponM NUM=1 TEXTURE=harpon
    00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpslanceharponM NUM=0 TEXTURE=fps
    00023	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=Select TIME=0.050 FUNCTION=FPSSelWPNote1
    00024	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=Select TIME=0.350 FUNCTION=FPSSelWPNote2
    00025	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=ReLoad TIME=0.050 FUNCTION=FPSRelNote1
    00026	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=ReLoad TIME=0.484 FUNCTION=FPSRelNote2
    00027	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=ReLoad TIME=0.692 FUNCTION=FPSRelNote3
    00028	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=FireAlt TIME=0.321 FUNCTION=FPSFireAltNote1
    00029	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=FireAlt TIME=0.690 FUNCTION=FPSFireAltNote2
    00030
    00031
    00032
    00033	defaultproperties
    00034	{
    00035	}

End Source Code