## XIII
Class M60Attach

source: C:\XIII\XIII\Classes\M60Attach.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.InventoryAttachment
             |
             +--Engine.WeaponAttachment
                |
                +--XIII.XIIIWeaponAttachment
                   |
                   +--XIII.M60Attach

Direct Known Subclasses:None

class M60Attach
extends XIII.XIIIWeaponAttachment

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class M60Attach extends XIIIWeaponAttachment;
    00005
    00006
    00007
    00008	defaultproperties
    00009	{
    00010	     bSpawnShells=True
    00011	     ShellEffectOffset=(X=-17.000000,Y=4.000000,Z=5.500000)
    00012	     ShellFirstPersonOffset=(X=7.000000,Y=3.000000,Z=1.000000)
    00013	     ShellSFXEmitter=Class'XIII.LargeShells'
    00014	     MuzzleClass=Class'XIII.MFM60Attach'
    00015	     MuzzleOffset=(X=84.000000,Y=-3.000000,Z=11.000000)
    00016	     TraceClass=Class'XIII.BulletTrail'
    00017	     TraceFrequency=0.400000
    00018	     WeaponClass=Class'XIII.m60'
    00019	     FiringMode="FM_2HHeavy"
    00020	     hFireSound=Sound'XIIIsound.Guns__M60Fire.M60Fire__hM60Fire'
    00021	     hAltFireSound=Sound'XIIIsound.Interface.SwitchFireType1'
    00022	     hReloadSound=Sound'XIIIsound.Guns__M60Rel.M60Rel__hM60Rel'
    00023	     StaticMeshName="MeshArmesPickup.M60"
    00024	     DrawType=DT_StaticMesh
    00025	}

End Source Code