## XIII
Class DecoBrik

source: C:\XIII\XIII\Classes\DecoBrik.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Inventory
             |
             +--Engine.Weapon
                |
                +--XIII.XIIIWeapon
                   |
                   +--XIII.DecoWeapon
                      |
                      +--XIII.DecoBrik

Direct Known Subclasses:None

class DecoBrik
extends XIII.DecoWeapon

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class DecoBrik extends DecoWeapon;
    00005
    00006	//    hDownSound=Sound'XIIIsound.Items__BriqueFire.BriqueFire__hBriqueFire'
    00007
    00008
    00009	defaultproperties
    00010	{
    00011	     SFXWhenBroken=Class'XIII.DecoBrikImpactEmitter'
    00012	     SFXWhenBrokenNotPawn=Class'XIII.DecoBrikDamaged'
    00013	     SFXWhenBrokenNoTgt=Class'XIII.DecoBrikNoImpactEmitter'
    00014	     hDownUnusedSound=Sound'XIIIsound.Items__BrickFire.BrickFire__hBrickExplo'
    00015	     bHaveAltFire=True
    00016	     AltAmmoName=Class'XIII.DecoBrikAmmo'
    00017	     AltPickupAmmoCount=1
    00018	     MeshName="XIIIArmes.FpsBrikM"
    00019	     FireOffset=(X=5.000000,Y=22.000000,Z=-5.000000)
    00020	     AltFireOffset=(X=5.000000,Y=22.000000,Z=-5.000000)
    00021	     LoadedAltFiringAnim="FireLanc"
    00022	     EmptyAltFiringAnim="FireLanc"
    00023	     hFireSound=Sound'XIIIsound.Items__BrickFire.BrickFire__hBrickFire'
    00024	     hSelectWeaponSound=Sound'XIIIsound.Items__BrickPick.BrickPick__hBrickPick'
    00025	     hAltFireSound=Sound'XIIIsound.Items__BrickFire.BrickFire__hBrickAltFire'
    00026	     PickupClassName="XIII.BrikDecoPick"
    00027	     PlayerViewOffset=(X=8.000000,Y=6.000000,Z=-7.000000)
    00028	     AttachmentClass=Class'XIII.BrikAttach'
    00029	     ItemName="Brik"
    00030	}

End Source Code