## XIII
Class PoliceNYDeco

source: C:\XIII\XIII\Classes\PoliceNYDeco.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Decoration
             |
             +--XIII.VehicleDeco
                |
                +--XIII.WheelVehicle
                   |
                   +--XIII.PoliceNYDeco

Direct Known Subclasses:None

class PoliceNYDeco
extends XIII.WheelVehicle

    //
    //-----------------------------------------------------------

Source Code

    00001	//
    00002	//-----------------------------------------------------------
    00003	class PoliceNYDeco extends WheelVehicle;
    00004
    00005
    00006
    00007	defaultproperties
    00008	{
    00009	     PartClass(0)=Class'XIII.PoliceNYWheel'
    00010	     PartClass(1)=Class'XIII.PoliceNYWheel'
    00011	     PartClass(2)=Class'XIII.PoliceNYWheel'
    00012	     PartClass(3)=Class'XIII.PoliceNYWheel'
    00013	     PartOffset(0)=(X=73.449997,Y=-137.347000,Z=-44.820000)
    00014	     PartOffset(1)=(X=-73.449997,Y=-137.347000,Z=-44.820000)
    00015	     PartOffset(2)=(X=73.449997,Y=133.427002,Z=-44.820000)
    00016	     PartOffset(3)=(X=-73.449997,Y=133.427002,Z=-44.820000)
    00017	     DrawType=DT_StaticMesh
    00018	     StaticMesh=StaticMesh'Meshes_Vehicules.policeNY'
    00019	     CollisionHeight=77.000000
    00020	}

End Source Code