## XIII
Class KalashAttach

source: C:\XIII\XIII\Classes\KalashAttach.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.InventoryAttachment
             |
             +--Engine.WeaponAttachment
                |
                +--XIII.XIIIWeaponAttachment
                   |
                   +--XIII.KalashAttach

Direct Known Subclasses:None

class KalashAttach
extends XIII.XIIIWeaponAttachment

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class KalashAttach extends XIIIWeaponAttachment;
    00005
    00006
    00007
    00008	defaultproperties
    00009	{
    00010	     bSpawnShells=True
    00011	     bMuzzleRandRotation=False
    00012	     ShellEffectOffset=(X=-5.000000,Y=1.000000,Z=10.000000)
    00013	     ShellFirstPersonOffset=(X=7.000000,Y=3.000000,Z=1.000000)
    00014	     fShellDelay=0.100000
    00015	     MuzzleClass=Class'XIII.MFKalashAttach'
    00016	     MuzzleOffset=(X=60.000000,Y=-4.000000,Z=3.700000)
    00017	     MuzzleRotationOffset=(Pitch=7000)
    00018	     TraceClass=Class'XIII.BulletTrail'
    00019	     TraceFrequency=0.150000
    00020	     WeaponClass=Class'XIII.kalash'
    00021	     WeaponThirdPersonRelativeRotation=(Pitch=7000)
    00022	     FiringMode="FM_M16"
    00023	     hFireSound=Sound'XIIIsound.Guns__KalFire.KalFire__hKalFire'
    00024	     hAltFireSound=Sound'XIIIsound.Interface.SwitchFireType1'
    00025	     hReloadSound=Sound'XIIIsound.Guns__KalRel.KalRel__hKalRel'
    00026	     StaticMeshName="MeshArmesPickup.Kalach"
    00027	     DrawType=DT_StaticMesh
    00028	}

End Source Code