## XIDMaps
Class Sanc01

source: C:\XIII\XIDMaps\Classes\Sanc01.uc

    Core.Object
       |
       +--Engine.Actor
          |
          +--Engine.Info
             |
             +--XIII.MapInfo
                |
                +--XIDMaps.Map15_Sanctuaire
                   |
                   +--XIDMaps.Sanc01

Direct Known Subclasses:None

class Sanc01
extends XIDMaps.Map15_Sanctuaire

    //-----------------------------------------------------------
    //
    //-----------------------------------------------------------

Variables
`StaticMesh` | `BrokenPavingStoneSM`
`XIIIMover` | `PavingStone`
`XIIIMover` | `PavingStoneButton`

Source Code

    00001	//-----------------------------------------------------------
    00002	//
    00003	//-----------------------------------------------------------
    00004	class Sanc01 extends Map15_Sanctuaire;
    00005
    00006	VAR() XIIIMover PavingStone;
    00007	VAR() XIIIMover PavingStoneButton;
    00008	VAR() StaticMesh BrokenPavingStoneSM;
    00009
    00010	EVENT Trigger(actor Other,pawn EventInstigator)
    00011	{
    00012		if ( PavingStone!=none && BrokenPavingStoneSM!=none )
    00013		{
    00014			PavingStone.StaticMesh = BrokenPavingStoneSM;
    00015			PavingStone.GoToState('Locked');
    00016			PavingStone.bNoInteractionIcon = true;
    00017			if ( PavingStoneButton!=none )
    00018			{
    00019				PavingStoneButton.GoToState('Locked');
    00020				PavingStoneButton.bNoInteractionIcon = true;
    00021			}
    00022		}
    00023	}
    00024
    00025
    00026
    00027	defaultproperties
    00028	{
    00029	}

End Source Code