## XIIIArmes
Class fpsbarflechette

source: C:\XIII\XIIIArmes\Classes\fpsbarflechette.uc

    Core.Object
       |
       +--XIIIArmes.XIIIArmes
          |
          +--XIIIArmes.fpsbarflechette

Direct Known Subclasses:None

class fpsbarflechette
extends XIIIArmes.XIIIArmes

    //===============================================================================
    //  fpsbarflechette.
    //===============================================================================

Source Code

    00001	//===============================================================================
    00002	//  fpsbarflechette.
    00003	//===============================================================================
    00004
    00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
    00006	#exec OBJ LOAD FILE=XIIIbar.utx PACKAGE=XIIIbar
    00007
    00008	class fpsbarflechette extends XIIIArmes;
    00009
    00010	#EXEC MESH  MODELIMPORT MESH=fpsbarflechetteM MODELFILE=models\fpsbarflechette.PSK LODSTYLE=10
    00011	#EXEC MESH  ORIGIN MESH=fpsbarflechetteM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
    00012
    00013	#EXEC MESHMAP SCALE MESHMAP=fpsbarflechetteM X=1.00 Y=1.00 Z=1.00
    00014
    00015	#EXEC ANIM IMPORT ANIM=fpsbarflechetteA ANIMFILE=models\fpsbarflechette.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
    00016	#EXEC ANIM DIGEST ANIM=fpsbarflechetteA USERAWINFO VERBOSE
    00017
    00018	#EXEC MESH    DEFAULTANIM MESH=fpsbarflechetteM ANIM=fpsbarflechetteA
    00019
    00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbarflechetteM NUM=0 TEXTURE=fps
    00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbarflechetteM NUM=1 TEXTURE=barenvmap
    00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbarflechetteM NUM=2 TEXTURE=barzink
    00023	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbarflechetteM NUM=3 TEXTURE=barcomptoir
    00024	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbarflechetteM NUM=4 TEXTURE=barfanion_sinus
    00025
    00026	#EXEC ANIM NOTIFY ANIM=fpsbarflechetteA SEQ=Down TIME=0.250 FUNCTION=FPSDownNote1
    00027	#EXEC ANIM NOTIFY ANIM=fpsbarflechetteA SEQ=Down TIME=0.950 FUNCTION=FPSDownNote2
    00028
    00029
    00030
    00031	defaultproperties
    00032	{
    00033	}

End Source Code