class AIScript
extends Engine.Keypoint//=============================================================================
// AIScript - used by Level Designers to specify special AI scripts for pawns
// placed in a level, and to change which type of AI controller to use for a pawn.
// AIScripts can be shared by one or many pawns.
// Game specific subclasses of AIScript will have editable properties defining game specific behavior and AI
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================