Engine
Class AnimEditProps

source: C:\XIII\Engine\Classes\AnimEditProps.uc
Core.Object
   |
   +--Engine.AnimEditProps
Direct Known Subclasses:None

class AnimEditProps
extends Core.Object

//============================================================================= // Object to facilitate properties editing //============================================================================= // Animation / Mesh editor object to expose/shuttle only selected editable // parameters from UMeshAnim/ UMesh objects back and forth in the editor. //

Source Code


00001	//=============================================================================
00002	// Object to facilitate properties editing
00003	//=============================================================================
00004	//  Animation / Mesh editor object to expose/shuttle only selected editable 
00005	//  parameters from UMeshAnim/ UMesh objects back and forth in the editor.
00006	//  
00007	
00008	class AnimEditProps extends Object
00009		noexport
00010		hidecategories(Object)
00011		native;	
00012	
00013	var(Compression) float   GlobalCompression;
00014	
00015	defaultproperties
00016	{
00017	     GlobalCompression=1.000000
00018	}

End Source Code