Core.Object | +--Engine.Material | +--Engine.RenderedMaterial | +--Engine.BitmapMaterial
UBits,
VBits
USize,
VSize
00001 class BitmapMaterial extends RenderedMaterial 00002 abstract 00003 native 00004 noexport; 00005 00006 var(TextureFormat) const editconst enum ETextureFormat 00007 { 00008 TEXF_P8, 00009 TEXF_RGBA7, 00010 TEXF_NoUsed1, 00011 TEXF_DXT1, 00012 TEXF_RGB8, 00013 TEXF_RGBA8, 00014 TEXF_NODATA, 00015 TEXF_DXT3, 00016 TEXF_DXT5, 00017 TEXF_G8, 00018 TEXF_G16, 00019 TEXF_RRRGGGBBB, 00020 TEXF_RGB565, 00021 TEXF_P4 00022 } Format; 00023 00024 var(Texture) enum ETexClampMode 00025 { 00026 TC_Wrap, 00027 TC_Clamp, 00028 } UClampMode, VClampMode; 00029 00030 var const byte UBits, VBits; 00031 var const int USize, VSize; 00032 var(Texture) const int UClamp, VClamp; 00033 00034 defaultproperties 00035 { 00036 }