Core.Object | +--Engine.Actor | +--Engine.DamageType | +--Engine.Crushed
00001 class Crushed extends DamageType 00002 abstract; 00003 00004 defaultproperties 00005 { 00006 DeathString="%o was crushed by %k." 00007 FemaleSuicide="%o was crushed." 00008 MaleSuicide="%o was crushed." 00009 }