Engine
Class ForceFeedbackController

source: C:\XIII\Engine\Classes\ForceFeedbackController.uc
Core.Object
   |
   +--Engine.ForceFeedbackController
Direct Known Subclasses:None

class ForceFeedbackController
extends Core.Object

//----------------------------------------------------------- // //-----------------------------------------------------------

Function Summary
 void EnableForceFeedback(bool bEnable)
 bool IsForceFeedbackEnable()
 void StartEffect(int iEffect, float fRumb1, float fRumb2, float fParam1, float fParam2, float fParam3, float fParam4, float fParam5)



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class ForceFeedbackController extends Object within PlayerController
00005	      native;
00006	
00007	native function bool IsForceFeedbackEnable();
00008	native function EnableForceFeedback(bool bEnable);
00009	native function StartEffect(int iEffect, float fRumb1, float fRumb2, float fParam1, float fParam2, float fParam3, float fParam4, float fParam5 );
00010	
00011	defaultproperties
00012	{
00013	}

End Source Code