Engine
Class Note

source: C:\XIII\Engine\Classes\Note.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Note
Direct Known Subclasses:None

class Note
extends Engine.Actor

//============================================================================= // A sticky note. Level designers can place these in the level and then // view them as a batch in the error/warnings window. //=============================================================================
Variables
 string Text


Source Code


00001	//=============================================================================
00002	// A sticky note.  Level designers can place these in the level and then
00003	// view them as a batch in the error/warnings window.
00004	//=============================================================================
00005	class Note extends Actor
00006		placeable
00007		native;
00008	
00009	#exec Texture Import File=Textures\Note.pcx  Name=S_Note Mips=Off MASKED=1 COMPRESS=DXT1
00010	
00011	var() string Text;
00012	
00013	defaultproperties
00014	{
00015	     bStatic=True
00016	     bHidden=True
00017	     bNoDelete=True
00018	     bMovable=False
00019	     Texture=Texture'Engine.S_Note'
00020	}

End Source Code