Engine
Class PathNode

source: C:\XIII\Engine\Classes\PathNode.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.NavigationPoint
         |
         +--Engine.PathNode
Direct Known Subclasses:AttackPathNode, CrouchPathNode, DefensePathNode, GrenadPathNode, GroupPathNode, GuardPathNode, JumpPathNode, SafePathNode, SnipePathNode, TacticalPathNode, TrakNarPathNode

class PathNode
extends Engine.NavigationPoint

//============================================================================= // PathNode. //=============================================================================

Source Code


00001	//=============================================================================
00002	// PathNode.
00003	//=============================================================================
00004	class PathNode extends NavigationPoint
00005	    placeable
00006	    native;
00007	
00008	defaultproperties
00009	{
00010	     Texture=Texture'Engine.S_Pickup'
00011	     CollisionRadius=0.000000
00012	}

End Source Code