Engine
Class Player

source: C:\XIII\Engine\Classes\Player.uc
Core.Object
   |
   +--Engine.Player
Direct Known Subclasses:None

class Player
extends Core.Object

//============================================================================= // Player: Corresponds to a real player (a local camera or remote net player). // This is a built-in Unreal class and it shouldn't be modified. //=============================================================================
Variables
 PlayerController Actor
 ConfiguredInternetSpeed, ConfiguredLanSpeed
 Interaction Console
 int CurrentNetSpeed
 InteractionMaster InteractionMaster
           Callback to the IM
 array LocalInteractions
           Holds a listing of all local Interactions
 byte SelectedCursor
 float WindowsMouseX
 float WindowsMouseY
 bool bShowWindowsMouse
 bool bSuspendPrecaching
 bool bWindowsMouseAvailable
 int vfExec
 int vfOut


Source Code


00001	//=============================================================================
00002	// Player: Corresponds to a real player (a local camera or remote net player).
00003	// This is a built-in Unreal class and it shouldn't be modified.
00004	//=============================================================================
00005	class Player extends Object
00006		native
00007		noexport;
00008	
00009	//-----------------------------------------------------------------------------
00010	// Player properties.
00011	
00012	// Internal.
00013	var native const int vfOut;
00014	var native const int vfExec;
00015	
00016	// The actor this player controls.
00017	var transient const playercontroller Actor;
00018	var transient interaction Console;
00019	
00020	// Window input variables
00021	var const bool bWindowsMouseAvailable;
00022	var bool bShowWindowsMouse;
00023	var bool bSuspendPrecaching;
00024	var transient const float WindowsMouseX;
00025	var transient const float WindowsMouseY;
00026	var int CurrentNetSpeed;
00027	var globalconfig int ConfiguredInternetSpeed, ConfiguredLanSpeed;
00028	var byte SelectedCursor;
00029	
00030	var transient InteractionMaster InteractionMaster;	// Callback to the IM
00031	var transient array<Interaction> LocalInteractions;	// Holds a listing of all local Interactions
00032	
00033	
00034	const IDC_ARROW=0;
00035	const IDC_SIZEALL=1;
00036	const IDC_SIZENESW=2;
00037	const IDC_SIZENS=3;
00038	const IDC_SIZENWSE=4;
00039	const IDC_SIZEWE=5;
00040	const IDC_WAIT=6;
00041	
00042	defaultproperties
00043	{
00044	     ConfiguredInternetSpeed=5000
00045	     ConfiguredLanSpeed=10000
00046	}

End Source Code