Engine
Class PolyMarker

source: C:\XIII\Engine\Classes\PolyMarker.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Keypoint
         |
         +--Engine.PolyMarker
Direct Known Subclasses:None

class PolyMarker
extends Engine.Keypoint

//============================================================================= // PolyMarker. // // These are markers for the polygon drawing mode. // // These should NOT be manually added to the level. The editor adds and // deletes them on it's own. // //=============================================================================

Source Code


00001	//=============================================================================
00002	// PolyMarker.
00003	//
00004	// These are markers for the polygon drawing mode.
00005	//
00006	// These should NOT be manually added to the level.  The editor adds and
00007	// deletes them on it's own.
00008	//
00009	//=============================================================================
00010	class PolyMarker extends Keypoint
00011		native;
00012	
00013	#exec Texture Import File=Textures\S_PolyMarker.pcx Name=S_PolyMarker Mips=Off MASKED=1 COMPRESS=DXT1
00014	
00015	defaultproperties
00016	{
00017	     Texture=Texture'Engine.S_PolyMarker'
00018	     bEdShouldSnap=True
00019	}

End Source Code