Core.Object | +--Engine.Actor | +--Engine.Info | +--Engine.ScoreBoard
PlayerReplicationInfo
Ordered[32]
HUD
OwnerHUD
font
RegFont
void
PreBeginPlay()
ShowScores(Canvas Canvas, int ViewPortId, int PlayerNumber)
simulated
UpdateScores()
00001 //============================================================================= 00002 // ScoreBoard 00003 //============================================================================= 00004 class ScoreBoard extends Info; 00005 00006 var font RegFont; 00007 var HUD OwnerHUD; 00008 var PlayerReplicationInfo Ordered[32]; 00009 00010 function ShowScores( canvas Canvas, int ViewPortId , int PlayerNumber ); 00011 function PreBeginPlay(); 00012 simulated function UpdateScores(); 00013 00014 defaultproperties 00015 { 00016 }