Core.Object | +--Engine.SequEditProps
float
NewCompression
NewRate
00001 //============================================================================= 00002 // Object to facilitate properties editing 00003 //============================================================================= 00004 // Sequence / Mesh editor object to expose/shuttle only selected editable 00005 // 00006 00007 class SequEditProps extends Object 00008 noexport 00009 hidecategories(Object) 00010 native; 00011 00012 var() float NewRate; 00013 var() float NewCompression; 00014 var(Name) name NewSeqName; 00015 00016 defaultproperties 00017 { 00018 }