Engine
Class ShadowBitmapMaterial

source: C:\XIII\Engine\Classes\ShadowBitmapMaterial.uc
Core.Object
   |
   +--Engine.Material
      |
      +--Engine.RenderedMaterial
         |
         +--Engine.BitmapMaterial
            |
            +--Engine.ShadowBitmapMaterial
Direct Known Subclasses:None

class ShadowBitmapMaterial
extends Engine.BitmapMaterial


Variables
 vector LightDirection
 Actor ShadowActor
 int ShadowIntensity
           0=invisible 255=black
 int ShadowTarget


Source Code


00001	class ShadowBitmapMaterial extends BitmapMaterial
00002		native
00003		noexport;
00004	
00005	var int		ShadowTarget;
00006	var Actor	ShadowActor;
00007	var vector	LightDirection;
00008	var int		ShadowIntensity;   // 0=invisible   255=black
00009	
00010	//
00011	//	Default properties
00012	//
00013	
00014	defaultproperties
00015	{
00016	     Format=TEXF_RGBA8
00017	     UClampMode=TC_Clamp
00018	     VClampMode=TC_Clamp
00019	     UBits=7
00020	     VBits=7
00021	     USize=128
00022	     VSize=128
00023	     UClamp=128
00024	     VClamp=128
00025	}

End Source Code