Core.Object | +--Engine.Actor | +--Engine.Info | +--Engine.VolumeTimer
PhysicsVolume
V
void
PostBeginPlay()
Timer()
00001 class VolumeTimer extends info; 00002 00003 var PhysicsVolume V; 00004 00005 function PostBeginPlay() 00006 { 00007 Super.PostBeginPlay(); 00008 SetTimer(1.0, true); 00009 V = PhysicsVolume(Owner); 00010 } 00011 00012 function Timer() 00013 { 00014 V.TimerPop(self); 00015 } 00016 00017 defaultproperties 00018 { 00019 RemoteRole=ROLE_None 00020 }