GUI
Class GUILabel

source: C:\XIII\GUI\Classes\GUILabel.uc
Core.Object
   |
   +--GUI.GUI
      |
      +--GUI.GUIComponent
         |
         +--GUI.GUILabel
Direct Known Subclasses:XIIIGUIBaseButton

class GUILabel
extends GUI.GUIComponent

// ==================================================================== // (c) 2002, Epic Games, Inc. All Rights Reserved // ====================================================================

Source Code


00001	// ====================================================================
00002	//  (c) 2002, Epic Games, Inc.  All Rights Reserved
00003	// ====================================================================
00004	
00005	class GUILabel extends GUIComponent
00006		Native;
00007	
00008		
00009	var(Menu)	localized 	string				Caption;			// The text to display
00010	var(Menu)				eTextAlign			TextAlign;			// How is the text aligned in it's bounding box
00011	var(Menu)				color				TextColor;			// The Color to display this in.
00012	var(Menu)				color				FocusedTextColor;	// The Color to display this in.
00013	var(Menu)				EMenuRenderStyle	TextStyle;			// What canvas style to use
00014	var(Menu)				string 				TextFont;			// The Font to display it in
00015	var(Menu)				bool				bTransparent;		// Draw a Background for this label
00016	var(Menu)				bool				bMultiLine;			// Will cut content to display on multiple lines when too long
00017	var(Menu)				color				BackColor;			// Background color for this label
00018	
00019	
00020	
00021	defaultproperties
00022	{
00023	     TextColor=(A=255)
00024	     FocusedTextColor=(B=255,G=255,R=255,A=255)
00025	     TextStyle=MSTY_Normal
00026	     TextFont="GUIBigFont"
00027	     bTransparent=True
00028	     BackColor=(R=255,A=255)
00029	}

End Source Code