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Class Summary |
| Dispatcher |
//=============================================================================
// Dispatcher: receives one trigger (corresponding to its name) as input,
// then triggers a set of specifid events with optional delays.
//=============================================================================
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| Spotlight |
//=============================================================================
// A directional spotlight.
//=============================================================================
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| Sunlight |
//=============================================================================
// Directional sunlight
//=============================================================================
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| TimedTrigger |
//=============================================================================
// TimedTrigger: causes an event after X seconds.
//=============================================================================
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| TriggerLight |
//=============================================================================
// TriggerLight.
// A lightsource which can be triggered on or off.
//=============================================================================
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| WaterImpactEmitter |
//-----------------------------------------------------------
//
//-----------------------------------------------------------
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| WaterRingsEmitter |
//-----------------------------------------------------------
//
//-----------------------------------------------------------
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| WaterVolume |
//-----------------------------------------------------------
//
//-----------------------------------------------------------
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