Core.Object
|
+--Engine.Actor
|
+--Engine.Brush
|
+--Engine.Volume
|
+--Engine.PhysicsVolume
|
+--Gameplay.WaterVolume
| Direct Known Subclasses:None |
| Function Summary | |
Emitter |
BeingHitByBullets(vector HitLocation, rotator Orientation, int HitSoundType) |
|
BeingHitByProjectile(vector HitLocation) |