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Class Summary |
| ClientBeaconReceiver |
//=============================================================================
// ClientBeaconReceiver: Receives LAN beacons from servers.
//=============================================================================
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| InternetLink |
//=============================================================================
// InternetLink: Parent class for Internet connection classes
//=============================================================================
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| RegisterServerToUbiCom |
//=============================================================================
// RegisterServerToUbiCom: To register a dedicated server to UBI.COM
//=============================================================================
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| TcpLink |
//=============================================================================
// TcpLink: An Internet TCP/IP connection.
//=============================================================================
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| UdpBeacon |
//=============================================================================
// UdpBeacon: Base class of beacon sender and receiver.
//=============================================================================
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| UdpLink |
//=============================================================================
// UdpLink: An Internet UDP connectionless socket.
//=============================================================================
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| UdpServerQuery |
//=============================================================================
// UdpServerQuery
//
// Version: 1.5
//
// This query server is compliant with the GameSpy Uplink Specification.
// The specification is available at http://www.gamespy.com/developer
// and might be of use to progammers who are writing or maintaining
// their own stat gathering/game querying software.
//
// Note: Currently, SendText returns false if successful.
//
// Full documentation on this class is available at http://unreal.epicgames.com/
//
//=============================================================================
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| XBOXClientBeaconReceiver |
//=============================================================================
// XBOXClientBeaconReceiver: Receives LAN beacons from servers.
//=============================================================================
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| XBOXServerBeacon |
//=============================================================================
// XBOXServerBeacon: The classe that listens for server request on the lan
//=============================================================================
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