XIDCine
Class CineKiller

source: C:\XIII\XIDCine\Classes\CineKiller.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Triggers
         |
         +--Engine.Trigger
            |
            +--XIDCine.CineKiller
Direct Known Subclasses:None

class CineKiller
extends Engine.Trigger

//============================================================================= // CineKiller // Created by iKi // Last Modification by iKi //=============================================================================
Variables
 Pawn InnocentVictim


Source Code


00001	//=============================================================================
00002	// CineKiller
00003	// Created by iKi
00004	// Last Modification by iKi
00005	//=============================================================================
00006	class CineKiller extends Trigger
00007		HideCategories(force,lightcolor,lighting,rollof,sound);
00008	
00009	VAR() Pawn InnocentVictim;
00010	//#exec Texture Import File=Textures\Cine_ico.pcx Name=Cine_ico Mips=Off
00011	EVENT Trigger(actor Other, pawn EventInstigator )
00012	{
00013		InnocentVictim.TakeDamage( 2000, InnocentVictim, InnocentVictim.Location, vect(0,0,0), Class'XIII.DTSureStunned' );
00014		Destroy();
00015	}
00016	
00017	
00018	
00019	defaultproperties
00020	{
00021	     Texture=Texture'XIDCine.Cine_ico'
00022	}

End Source Code