XIDCine
Class CinePamTalkieSM

source: C:\XIII\XIDCine\Classes\CinePamTalkieSM.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--XIII.SMAttached
         |
         +--XIDCine.CinePamTalkieSM
Direct Known Subclasses:None

class CinePamTalkieSM
extends XIII.SMAttached

//----------------------------------------------------------- // //-----------------------------------------------------------

Function Summary
 void AttachTo(Pawn p)



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class CinePamTalkieSM extends SMAttached;
00005	
00006	FUNCTION AttachTo(Pawn p)
00007	{
00008	/*	DebugLog("CineCigareSM::AttachTo");
00009		p.AttachToBone(self,'X R Hand');
00010		SetRelativeLocation(Default.RelativeLocation);
00011		SetRelativeRotation(Default.RelativeRotation);
00012	*/
00013	//  if (bDansLaMain)
00014	//   {
00015	 //     log(self$"be n je le met dans la main");
00016	       P.AttachToBone(self,'x r hand');
00017	       SetRelativeLocation(vect(10,-3,0));
00018	       SetRelativeRotation(rot(0,-16384,16384));
00019	//   }
00020	//   else
00021	//   {
00022	//     RelativeLocation=(X=-3.000000,Y=4.000000,Z=10.000000)
00023	//     RelativeRotation=(Pitch=-17500,Yaw=-100,Roll=31000)
00024	//       P.AttachToBone(self,'x r thigh');
00025	 //      SetRelativeLocation(RelativeLocation);
00026	//       SetRelativeRotation(RelativeRotation);
00027	//   }
00028	}
00029	
00030	
00031	
00032	
00033	defaultproperties
00034	{
00035	     RelativeLocation=(X=8.000000,Y=-7.000000)
00036	     RelativeRotation=(Roll=16384)
00037	     StaticMesh=StaticMesh'MeshObjetsPickup.walkiePlage'
00038	     DrawScale=0.500000
00039	}

End Source Code