Core.Object | +--Engine.Actor | +--Engine.Effects | +--XIDCine.CineRopeLink
HookProjectile
HEnd
Hook
HStart
int
LinkIndex
HookLink
NextLink
NextLink,
PrevLink
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class CineRopeLink extends Effects; 00005 00006 //VAR Vector vHandPos; 00007 //VAR CineHook Crochet; 00008 VAR CineRopeLink NextLink, PrevLink; 00009 //VAR int LinkIndex; 00010 00011 00012 /* 00013 var Hook HStart; 00014 var HookProjectile HEnd; 00015 var int LinkIndex; 00016 var HookLink NextLink; 00017 var HookLink PrevLink; 00018 */ 00019 //_____________________________________________________________________________ 00020 EVENT Tick(float deltatime) 00021 { 00022 00023 } 00024 /* 00025 //_____________________________________________________________________________ 00026 event Destroyed() 00027 { 00028 if (NextLink != none) 00029 NextLink.Destroy(); 00030 } 00031 00032 // DrawType=DT_Mesh 00033 // Mesh=VertMesh'XIIIArmes.GrappinCordeM' 00034 DrawScale3D=(X=1.0,Y=0.35,Z=0.35) 00035 StaticMesh'MeshArmesPickup.GrappinCorde' 00036 */ 00037 00038 00039 defaultproperties 00040 { 00041 RemoteRole=ROLE_SimulatedProxy 00042 DrawType=DT_StaticMesh 00043 StaticMesh=StaticMesh'Telephstatic.Cabinecorde' 00044 DrawScale3D=(Y=3.000000,Z=3.000000) 00045 }