Core.Object | +--Engine.Actor | +--Engine.Triggers | +--Engine.Trigger | +--XIDCine.CorpseDetectorTrigger
Pawn
CorpseToDetect
00001 //----------------------------------------------------------- 00002 // CorpseDetectorTriger 00003 // Created by iKi 00004 // Last Modification by iKi 00005 //----------------------------------------------------------- 00006 class CorpseDetectorTrigger extends Trigger; 00007 00008 VAR() Pawn CorpseToDetect; 00009 00010 EVENT Touch(actor Other) 00011 { 00012 if ( CorpseToDetect==Pawn(Other) ) 00013 { 00014 CorpseToDetect.bCanBeGrabbed=false; 00015 TriggerEvent(event, self, CorpseToDetect); 00016 } 00017 } 00018 00019 00020 00021 defaultproperties 00022 { 00023 }