XIDCine
Class LeavesEmitter

source: C:\XIII\XIDCine\Classes\LeavesEmitter.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Emitter
         |
         +--XIDCine.LeavesEmitter
Direct Known Subclasses:None

class LeavesEmitter
extends Engine.Emitter

//----------------------------------------------------------- // LeavesEmitter // Created by iKi // Last Modification by iKi //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	// LeavesEmitter
00003	// Created by iKi
00004	// Last Modification by iKi
00005	//-----------------------------------------------------------
00006	class LeavesEmitter extends Emitter;
00007	
00008	
00009	
00010	defaultproperties
00011	{
00012	     Begin Object Class=SpriteEmitter Name=LeavesEmitterA
00013	         Acceleration=(Z=-300.000000)
00014	         FadeOut=True
00015	         RespawnDeadParticles=False
00016	         SpinParticles=True
00017	         AutomaticInitialSpawning=False
00018	         Initialized=True
00019	         MaxParticles=20
00020	         StartLocationRange=(X=(Min=-32.000000,Max=32.000000),Y=(Min=-32.000000,Max=32.000000),Z=(Min=-32.000000,Max=32.000000))
00021	         SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
00022	         StartSizeRange=(X=(Min=1.000000,Max=10.000000))
00023	         InitialParticlesPerSecond=50000.000000
00024	         DrawStyle=PTDS_AlphaBlend
00025	         Texture=Texture'XIIIsanc01.SAfeuilleM'
00026	         SecondsBeforeInactive=10000.000000
00027	         LifetimeRange=(Min=2.000000,Max=2.000000)
00028	         StartVelocityRange=(X=(Min=-32.000000,Max=32.000000),Y=(Min=-32.000000,Max=32.000000),Z=(Min=140.000000,Max=120.000000))
00029	         Name="LeavesEmitterA"
00030	     End Object
00031	     Emitters(0)=SpriteEmitter'XIDCine.LeavesEmitter.LeavesEmitterA'
00032	}

End Source Code