Core.Object | +--Engine.Actor | +--Engine.Mover | +--XIII.XIIIMover | +--XIII.XIIIPorte | +--XIDCine.Porte
vector
PosNegatif
PosPositif
rotator
RotNegatif
RotPositif
string
UnLockItemName
bool
bDansLes2Sens
float
fUnlockTime
fUnlockTimer
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class Porte extends XIIIPorte; 00005 00006 /* 00007 var() bool bDansLes2Sens; 00008 var rotator RotPositif; 00009 var rotator RotNegatif; 00010 var vector PosPositif; 00011 var vector PosNegatif; 00012 var() float fUnlockTime; 00013 var float fUnlockTimer; 00014 var() string UnLockItemName; 00015 */ 00016 00017 00018 00019 defaultproperties 00020 { 00021 }