Core.Object | +--Engine.Actor | +--Engine.Emitter | +--XIDCine.TAEmitter
00001 //----------------------------------------------------------- 00002 // TAEmitter 00003 // Created by iKi 00004 //----------------------------------------------------------- 00005 class TAEmitter extends Emitter; 00006 00007 // AutomaticInitialSpawning=False 00008 // FadeOut=True 00009 00010 00011 00012 defaultproperties 00013 { 00014 Begin Object Class=SpriteEmitter Name=TAEmitterA 00015 SpinParticles=True 00016 UseSizeScale=True 00017 Initialized=True 00018 MaxParticles=3 00019 StartLocationRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-25.000000,Max=25.000000)) 00020 StartSpinRange=(X=(Min=0.030000,Max=-0.030000)) 00021 SizeScale(0)=(RelativeSize=1.000000) 00022 SizeScale(1)=(relativetime=1.000000) 00023 StartSizeRange=(X=(Min=30.000000,Max=30.000000)) 00024 InitialParticlesPerSecond=5.000000 00025 DrawStyle=PTDS_AlphaBlend 00026 Texture=Texture'XIIICine.effets.Ta' 00027 SecondsBeforeInactive=10000.000000 00028 LifetimeRange=(Min=0.300000,Max=0.300000) 00029 Name="TAEmitterA" 00030 End Object 00031 Emitters(0)=SpriteEmitter'XIDCine.TAEmitter.TAEmitterA' 00032 bDelayDisplay=True 00033 }