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Function Summary |
void |
Adjust(float amount) |
void |
BeforePaint(Canvas C, float X, float Y) |
float |
GetValue() |
void |
InitComponent(GUIController MyController, GUIComponent MyOwner)
//===========================================================================
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bool |
InternalCapturedMouseMove(float deltaX, float deltaY) |
bool |
InternalOnKeyEvent(out byte, out byte, float delta) |
void |
MyDrawLine(Canvas C, float X1, float Y1, float X2, float Y2, Color col) |
void |
Paint(Canvas C, float X, float Y) |
void |
SetRange(float Min, float Max, float NewStep, optional float) |
void |
SetValue(float NewValue) |