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Function Summary |
void |
AfterPaint(Canvas C, float X, float Y) |
void |
BeforePaint(Canvas C, float X, float Y) |
void |
Created() |
void |
DisplayHelpBar(Canvas C) |
void |
DrawLabel(Canvas C, XIIILabel myL, optional bool, optional bool, optional bool) |
void |
DrawStretchedTexture(Canvas C, float X, float Y, float W, float H, Texture Tex, optional float, optional float, optional float, optional float) |
PlayerController |
GetPlayerOwner() |
void |
InitComponent(GUIController MyController, GUIComponent MyOwner) |
void |
InitLabel(out XIIILabel, float xp, float yp, float xs, float ys, string t)
//___________________________________________________________________________
// MLK: XIIILabel functions (init & display)
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bool |
InternalOnDraw(Canvas C) |
bool |
InternalOnKeyEvent(out byte, out byte, float delta) |
bool |
InternalOnPreDraw(Canvas C) |
void |
InternalOnRender(Canvas C) |
void |
Paint(Canvas C, float X, float Y) |
string |
ReturnFailureMessage(int ReturnCode) |
void |
SaveConfigs() |
void |
ShowWindow() |
void |
localGetKeyValue(string Pair, out string, out string)
//
// Break up a key=value pair into its key and value.
//
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bool |
localGrabOption(out string, out string)
//
// Grab the next option from a string.
//
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string |
localParseOption(string Options, string InKey, string DefaultVal)
/* ParseOption()
Find an option in the options string and return it.
*/ |