Core.Object | +--Engine.Actor | +--Engine.Decoration | +--XIDMaps.Banque01DecoBombe
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class Banque01DecoBombe extends Decoration; 00005 00006 00007 00008 defaultproperties 00009 { 00010 DrawType=DT_StaticMesh 00011 StaticMesh=StaticMesh'MeshArmesPickup.bombemagnet' 00012 }