Core.Object | +--Engine.Actor | +--Engine.Info | +--XIII.MapInfo | +--XIDMaps.Map15_Sanctuaire | +--XIDMaps.Sanc01
StaticMesh
BrokenPavingStoneSM
XIIIMover
PavingStone
PavingStoneButton
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class Sanc01 extends Map15_Sanctuaire; 00005 00006 VAR() XIIIMover PavingStone; 00007 VAR() XIIIMover PavingStoneButton; 00008 VAR() StaticMesh BrokenPavingStoneSM; 00009 00010 EVENT Trigger(actor Other,pawn EventInstigator) 00011 { 00012 if ( PavingStone!=none && BrokenPavingStoneSM!=none ) 00013 { 00014 PavingStone.StaticMesh = BrokenPavingStoneSM; 00015 PavingStone.GoToState('Locked'); 00016 PavingStone.bNoInteractionIcon = true; 00017 if ( PavingStoneButton!=none ) 00018 { 00019 PavingStoneButton.GoToState('Locked'); 00020 PavingStoneButton.bNoInteractionIcon = true; 00021 } 00022 } 00023 } 00024 00025 00026 00027 defaultproperties 00028 { 00029 }