XIDPawn
Class DeadDuckEmitter

source: C:\XIII\XIDPawn\Classes\DeadDuckEmitter.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Emitter
         |
         +--XIDPawn.DeadDuckEmitter
Direct Known Subclasses:None

class DeadDuckEmitter
extends Engine.Emitter

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class DeadDuckEmitter extends Emitter;
00005	
00006	
00007	
00008	defaultproperties
00009	{
00010	     Begin Object Class=SpriteEmitter Name=DeadDuckEmitterA
00011	         Acceleration=(X=10.000000,Y=10.000000,Z=-30.000000)
00012	         FadeOut=True
00013	         RespawnDeadParticles=False
00014	         SpinParticles=True
00015	         UseRegularSizeScale=False
00016	         AutomaticInitialSpawning=False
00017	         UseRandomSubdivision=True
00018	         Initialized=True
00019	         FadeOutStartTime=3.000000
00020	         MaxParticles=10
00021	         StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=-30.000000,Max=30.000000))
00022	         SpinsPerSecondRange=(X=(Min=-0.500000,Max=1.000000),Y=(Min=-0.800000,Max=1.000000))
00023	         StartSizeRange=(X=(Min=5.000000,Max=15.000000),Y=(Min=5.000000,Max=15.000000))
00024	         InitialParticlesPerSecond=100.000000
00025	         DrawStyle=PTDS_AlphaBlend
00026	         Texture=Texture'XIIICine.effets.plumesM'
00027	         TextureUSubdivisions=2
00028	         TextureVSubdivisions=2
00029	         LifetimeRange=(Max=6.000000)
00030	         StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-30.000000,Max=10.000000),Z=(Min=-10.000000,Max=200.000000))
00031	         VelocityLossRange=(Z=(Min=2.000000,Max=2.000000))
00032	         Name="DeadDuckEmitterA"
00033	     End Object
00034	     Emitters(0)=SpriteEmitter'XIDPawn.DeadDuckEmitter.DeadDuckEmitterA'
00035	     Begin Object Class=SpriteEmitter Name=DeadDuckEmitterB
00036	         Acceleration=(Z=-10.000000)
00037	         FadeOut=True
00038	         RespawnDeadParticles=False
00039	         UseSizeScale=True
00040	         AutomaticInitialSpawning=False
00041	         Initialized=True
00042	         FadeOutStartTime=1.000000
00043	         MaxParticles=1
00044	         StartLocationOffset=(Z=60.000000)
00045	         SizeScale(1)=(relativetime=0.200000,RelativeSize=2.000000)
00046	         SizeScale(2)=(relativetime=1.000000,RelativeSize=0.200000)
00047	         StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000))
00048	         InitialParticlesPerSecond=1000.000000
00049	         DrawStyle=PTDS_Brighten
00050	         Texture=Texture'XIIICine.effets.iiik'
00051	         LifetimeRange=(Min=1.000000,Max=1.000000)
00052	         Name="DeadDuckEmitterB"
00053	     End Object
00054	     Emitters(1)=SpriteEmitter'XIDPawn.DeadDuckEmitter.DeadDuckEmitterB'
00055	     AutoDestroy=False
00056	     bDynamicLight=True
00057	}

End Source Code