Core.Object | +--Engine.Actor | +--Engine.Effects | +--XIDPawn.exclamation | +--XIDPawn.ExclaBarfight
int
TimeStart
void
PostBeginPlay()
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class ExclaBarfight extends exclamation; 00005 00006 var int TimeStart; 00007 00008 function PostBeginPlay() 00009 { 00010 TimeStart = Level.TimeSeconds; 00011 } 00012 00013 auto state init 00014 { 00015 begin: 00016 if (Level.TimeSeconds - TimeStart > 0.9) 00017 destroy(); 00018 sleep(0.5); 00019 goto('begin'); 00020 } 00021 00022 00023 defaultproperties 00024 { 00025 }