XIDPawn
Class Prock03_PointPlanque

source: C:\XIII\XIDPawn\Classes\Prock03_PointPlanque.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Keypoint
         |
         +--XIDPawn.GenFRD
            |
            +--XIDPawn.GrenadeTarget
               |
               +--XIDPawn.Prock03_PointPlanque
Direct Known Subclasses:None

class Prock03_PointPlanque
extends XIDPawn.GrenadeTarget

//----------------------------------------------------------- // //-----------------------------------------------------------
Variables
 array Breakable_Associe


Function Summary
 void postbeginplay()
 void timer()



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class Prock03_PointPlanque extends GrenadeTarget;
00005	//des BM sont associes pour definir si la planque est encore bonne
00006	var() array<XiiiMover> Breakable_Associe;
00007	
00008	function postbeginplay()
00009	{
00010	   super.postbeginplay();
00011	   settimer(1,true);
00012	}
00013	
00014	function timer()
00015	{
00016	   local int i;
00017	   if (Breakable_Associe.length>0)
00018	   {
00019	      for (i=0;i<Breakable_Associe.length;i++)
00020	      {
00021	         if (Breakable_Associe[i]!=none && !Breakable_Associe[i].bdeleteme)
00022	           return;
00023	      }
00024	   }
00025	   bactive=false;
00026	   gotostate('');
00027	}
00028	
00029	
00030	
00031	
00032	defaultproperties
00033	{
00034	}

End Source Code