XIDPawn
Class SafePoint

source: C:\XIII\XIDPawn\Classes\SafePoint.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.NavigationPoint
         |
         +--XIDPawn.SafePoint
Direct Known Subclasses:None

class SafePoint
extends Engine.NavigationPoint

//============================================================================= // SafePoint. //=============================================================================
Variables
 bool bAccroupi


Function Summary
 void Occupe()



Source Code


00001	//=============================================================================
00002	// SafePoint.
00003	//=============================================================================
00004	class SafePoint extends NavigationPoint
00005	placeable;
00006	
00007	
00008	//var      vector lookdir; //direction to look while stopped
00009	var() bool bAccroupi;
00010	
00011	event timer()
00012	{
00013	   bAlreadyTargeted=false;
00014	}
00015	
00016	function Occupe()
00017	{
00018	   bAlreadyTargeted=true;
00019	   //settimer(3, false);
00020	}
00021	
00022	
00023	
00024	defaultproperties
00025	{
00026	     Texture=Texture'Engine.S_Inventory'
00027	     bDirectional=True
00028	}

End Source Code