XIDPawn
Class Shark

source: C:\XIII\XIDPawn\Classes\Shark.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Pawn
         |
         +--XIII.XIIIAmbientPawn
            |
            +--XIDPawn.Shark
Direct Known Subclasses:None

class Shark
extends XIII.XIIIAmbientPawn

//----------------------------------------------------------- // //-----------------------------------------------------------
Variables
 int fFacteurvitesse


Function Summary
 void PlayMoving()
     
//steering
	{
	   super.tick(dt);

	   log(self@"SHARK "@physicsvolume@PhysicsVolume.bWaterVolume);
	} */



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class Shark extends XIIIAmbientPawn;
00005	
00006	var() int fFacteurvitesse;
00007	
00008	   /*event tick(float dt) //steering
00009		{
00010		   super.tick(dt);
00011	
00012		   log(self@"SHARK "@physicsvolume@PhysicsVolume.bWaterVolume);
00013		} */
00014	function PlayMoving()
00015	{
00016	   loopanim('nage');
00017	}
00018	
00019	
00020	
00021	
00022	defaultproperties
00023	{
00024	     fFacteurvitesse=1
00025	     WaterSpeed=1000.000000
00026	     ControllerClass=Class'XIDPawn.SharkController'
00027	     bCollideWorld=False
00028	     bBlockActors=False
00029	     bBlockPlayers=False
00030	     bBlockZeroExtentTraces=False
00031	     bBlockNonZeroExtentTraces=False
00032	     Mesh=SkeletalMesh'XIIIPersos.RequinM'
00033	     CollisionHeight=10.000000
00034	     Buoyancy=100.000000
00035	}

End Source Code