Core.Object | +--Engine.Actor | +--Engine.Info | +--XIII.WeaponOno | +--XIDSpec.M16WeaponOno
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class M16WeaponOno extends WeaponOno; 00005 00006 // weaponOnoTexture=texture'XIIIXboxPacket.Textures.weapon_ra' 00007 // weaponOnoTexture2=texture'XIIIXboxPacket.Textures.weapon_ta' 00008 00009 00010 defaultproperties 00011 { 00012 myOnoType=ONOTYPE_RATATA 00013 onoPosXRandMin=-50 00014 onoPosXRandMax=100 00015 onoPosYRandMax=20 00016 scaleRandDeltaMax=1.200000 00017 weaponNoAmmoOnoTexture=Texture'XIIIXboxPacket.Textures.weapon_CLICK' 00018 weaponOnoAltTexture=Texture'XIIIXboxPacket.Textures.weapon_FLUMP' 00019 }