Core.Object | +--Engine.Actor | +--Engine.InventoryAttachment | +--XIII.BerettaSilencer
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class BerettaSilencer extends InventoryAttachment; 00005 00006 // DrawType=DT_Mesh 00007 // Mesh=Mesh'XIIIArmes.SilencieuxM' 00008 00009 defaultproperties 00010 { 00011 StaticMeshName="MeshArmesPickup.Silencieux" 00012 DrawType=DT_StaticMesh 00013 RelativeLocation=(Y=-16.000000,Z=-2.000000) 00014 RelativeRotation=(Yaw=16384) 00015 DrawScale=0.300000 00016 }