Core.Object | +--Engine.Actor | +--Engine.DamageType | +--XIII.XIIIDamageType | +--XIII.DTBite
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class DTBite extends XIIIDamageType 00005 abstract; 00006 00007 00008 00009 defaultproperties 00010 { 00011 DeathString="%k bite %o to death." 00012 SoundType=1 00013 }