Core.Object | +--Engine.Actor | +--Engine.DamageType | +--XIII.XIIIDamageType | +--XIII.DTCouDCross
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class DTCouDCross extends XIIIDamageType; 00005 00006 00007 defaultproperties 00008 { 00009 DeathString="%k stab %o." 00010 DamageWeaponName="Gun" 00011 bDieInSilencePlease=True 00012 bSpawnBloodFX=False 00013 bAllowHeadShotSFXTrigger=True 00014 bBloodSplash=False 00015 SoundType=8 00016 }