Core.Object | +--Engine.Actor | +--Engine.DamageType | +--XIII.XIIIDamageType | +--XIII.DTFisted
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class DTFisted extends XIIIDamageType 00005 abstract; 00006 00007 00008 defaultproperties 00009 { 00010 DeathString="%k Fisted %o." 00011 DamageWeaponName="FISTS" 00012 bSpawnDeathOnomatop=False 00013 bDieInSilencePlease=True 00014 bSpawnBloodFX=False 00015 bBloodSplash=False 00016 SoundType=8 00017 }