Core.Object | +--Engine.Actor | +--Engine.DamageType | +--XIII.XIIIDamageType | +--XIII.DTGrenaded
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class DTGrenaded extends XIIIDamageType 00005 abstract; 00006 00007 00008 defaultproperties 00009 { 00010 DeathString="%k ripped %o into pieces." 00011 DamageWeaponName="GRENAD" 00012 bGlobalDamages=True 00013 bCanKillStunnedCorspes=True 00014 SoundType=3 00015 }