Core.Object | +--Engine.Actor | +--Engine.Emitter | +--XIII.BaseDecoEmitters | +--XIII.DecoBarSitNoImpactEmitter
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class DecoBarSitNoImpactEmitter extends BaseDecoEmitters; 00005 00006 00007 defaultproperties 00008 { 00009 Begin Object Class=MeshEmitter Name=DecoBarSitNoImpactEmitterA 00010 StaticMesh=StaticMesh'StaticExplosifs.chaiselightfragment' 00011 UseMeshBlendMode=False 00012 Acceleration=(Z=-950.000000) 00013 UseCollision=True 00014 FadeOut=True 00015 RespawnDeadParticles=False 00016 SpinParticles=True 00017 DampRotation=True 00018 AutomaticInitialSpawning=False 00019 Initialized=True 00020 DampingFactorRange=(X=(Min=0.800000,Max=0.900000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.100000,Max=0.200000)) 00021 FadeOutStartTime=5.000000 00022 MaxParticles=10 00023 StartLocationOffset=(Z=50.000000) 00024 StartLocationRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=-100.000000,Max=100.000000)) 00025 SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) 00026 StartSpinRange=(X=(Min=-32767.000000,Max=32767.000000),Y=(Max=512.000000)) 00027 RotationDampingFactorRange=(X=(Min=0.200000,Max=0.300000),Y=(Min=0.300000,Max=0.300000),Z=(Min=0.100000,Max=0.200000)) 00028 StartSizeRange=(X=(Min=0.700000,Max=2.000000),Y=(Min=0.700000,Max=2.000000),Z=(Min=0.700000,Max=2.000000)) 00029 InitialParticlesPerSecond=50000.000000 00030 DrawStyle=PTDS_AlphaBlend 00031 SecondsBeforeInactive=10000.000000 00032 LifetimeRange=(Min=6.000000,Max=6.000000) 00033 StartVelocityRange=(X=(Min=-20.000000,Max=200.000000),Y=(Min=-100.000000,Max=100.000000)) 00034 Name="DecoBarSitNoImpactEmitterA" 00035 End Object 00036 Emitters(0)=MeshEmitter'XIII.DecoBarSitNoImpactEmitter.DecoBarSitNoImpactEmitterA' 00037 bUnlit=True 00038 RemoteRole=ROLE_None 00039 }