XIII
Class DecoBroom

source: C:\XIII\XIII\Classes\DecoBroom.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Inventory
         |
         +--Engine.Weapon
            |
            +--XIII.XIIIWeapon
               |
               +--XIII.DecoWeapon
                  |
                  +--XIII.DecoBroom
Direct Known Subclasses:DecoBroomPRock

class DecoBroom
extends XIII.DecoWeapon

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class DecoBroom extends DecoWeapon;
00005	
00006	
00007	defaultproperties
00008	{
00009	     SFXWhenBroken=Class'XIII.DecoBroomImpactEmitter'
00010	     SFXWhenBrokenNotPawn=Class'XIII.DecoBroomNoImpactEmitter'
00011	     SFXWhenBrokenNoTgt=Class'XIII.DecoBroomNoImpactEmitter'
00012	     fDelaySFXBroken=0.500000
00013	     hDownSound=Sound'XIIIsound.Items__BrushPalaceFire.BrushPalaceFire__hBrushPalaceDown'
00014	     hDownUnusedSound=Sound'XIIIsound.Items__BrushPalaceFire.BrushPalaceFire__hBrushPalaceExplo'
00015	     AmmoName=Class'XIII.DecoBroomAmmo'
00016	     MeshName="XIIIArmes.FpsBalaiPalaceM"
00017	     hFireSound=Sound'XIIIsound.Items__BrushPalaceFire.BrushPalaceFire__hBrushPalaceFire'
00018	     hSelectWeaponSound=Sound'XIIIsound.Items__BrushPalacePick.BrushPalacePick__hBrushPalacePick'
00019	     PickupClassName="XIII.BroomDecoPick"
00020	     ThirdPersonRelativeLocation=(X=8.000000,Y=-2.000000)
00021	     ThirdPersonRelativeRotation=(Pitch=32768)
00022	     AttachmentClass=Class'XIII.BroomAttach'
00023	     ItemName="Broom"
00024	}

End Source Code