Core.Object | +--Engine.Actor | +--Engine.Emitter | +--XIII.BaseDecoEmitters | +--XIII.DecoChairNoImpactEmitter
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class DecoChairNoImpactEmitter extends BaseDecoEmitters; 00005 00006 00007 00008 defaultproperties 00009 { 00010 Begin Object Class=MeshEmitter Name=DecoChairNoImpactEmitterA 00011 StaticMesh=StaticMesh'StaticExplosifs.chaiselightfragment' 00012 UseMeshBlendMode=False 00013 Acceleration=(Z=-950.000000) 00014 UseCollision=True 00015 FadeOut=True 00016 RespawnDeadParticles=False 00017 SpinParticles=True 00018 DampRotation=True 00019 AutomaticInitialSpawning=False 00020 Initialized=True 00021 DampingFactorRange=(X=(Min=0.800000,Max=0.900000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.100000,Max=0.200000)) 00022 FadeOutStartTime=5.000000 00023 MaxParticles=10 00024 StartLocationOffset=(Z=50.000000) 00025 StartLocationRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=-100.000000,Max=100.000000)) 00026 SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) 00027 StartSpinRange=(X=(Min=-32767.000000,Max=32767.000000),Y=(Max=512.000000)) 00028 RotationDampingFactorRange=(X=(Min=0.200000,Max=0.300000),Y=(Min=0.300000,Max=0.300000),Z=(Min=0.100000,Max=0.200000)) 00029 StartSizeRange=(X=(Min=0.700000,Max=2.000000),Y=(Min=0.700000,Max=2.000000),Z=(Min=0.700000,Max=2.000000)) 00030 InitialParticlesPerSecond=50000.000000 00031 DrawStyle=PTDS_AlphaBlend 00032 SecondsBeforeInactive=10000.000000 00033 LifetimeRange=(Min=6.000000,Max=6.000000) 00034 StartVelocityRange=(X=(Min=-20.000000,Max=200.000000),Y=(Min=-100.000000,Max=100.000000)) 00035 Name="DecoChairNoImpactEmitterA" 00036 End Object 00037 Emitters(0)=MeshEmitter'XIII.DecoChairNoImpactEmitter.DecoChairNoImpactEmitterA' 00038 bUnlit=True 00039 RemoteRole=ROLE_None 00040 }