XIII
Class DecoPhone

source: C:\XIII\XIII\Classes\DecoPhone.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Inventory
         |
         +--Engine.Weapon
            |
            +--XIII.XIIIWeapon
               |
               +--XIII.DecoWeapon
                  |
                  +--XIII.DecoPhone
Direct Known Subclasses:None

class DecoPhone
extends XIII.DecoWeapon

//----------------------------------------------------------- // //-----------------------------------------------------------

Function Summary
 
simulated
TweenDown()
     
//_____________________________________________________________________________



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class DecoPhone extends DecoWeapon;
00005	
00006	//_____________________________________________________________________________
00007	simulated function TweenDown()
00008	{
00009	//    Log("TWEENDOWN for"@self@"bProjectileThrown="$bProjectileThrown);
00010	//    log("#"@DBUGFrameCount@" TweenDown call for"@self);
00011	    if ( bProjectileThrown )
00012	      PlayAnim('DownLanc', 1.0);
00013	    else
00014	      PlayAnim('Down', 1.0);
00015	}
00016	
00017	
00018	defaultproperties
00019	{
00020	     SFXWhenBroken=Class'XIII.DecoBottleImpactEmitter'
00021	     SFXWhenBrokenNotPawn=Class'XIII.DecoBottleDamaged'
00022	     SFXWhenBrokenNoTgt=Class'XIII.DecoBottleNoImpactEmitter'
00023	     fDelaySFXBroken=0.050000
00024	     fDelayShake=0.350000
00025	     hDownSound=Sound'XIIIsound.Items__BottleFire.BottleFire__hBottleFire'
00026	     bHaveAltFire=True
00027	     AltAmmoName=Class'XIII.DecoPhoneAmmo'
00028	     AltPickupAmmoCount=1
00029	     MeshName="XIIIArmes.FPSPhoneM"
00030	     AltFireOffset=(X=5.000000,Y=17.000000,Z=-5.000000)
00031	     LoadedAltFiringAnim="FireLanc"
00032	     EmptyAltFiringAnim="FireLanc"
00033	     hFireSound=Sound'XIIIsound.Items__BottleFire.BottleFire__hBottleFire'
00034	     hSelectWeaponSound=Sound'XIIIsound.Items__BottlePick.BottlePick__hBottlePick'
00035	     PickupClassName="XIII.PhoneDecoPick"
00036	     PlayerViewOffset=(Z=-6.500000)
00037	     ThirdPersonRelativeLocation=(X=8.000000,Y=-2.500000,Z=23.000000)
00038	     ThirdPersonRelativeRotation=(Pitch=32768)
00039	     AttachmentClass=Class'XIII.PhoneAttach'
00040	     ItemName="Phone"
00041	}

End Source Code