XIII
Class FirstPersonMuzzleFlash

source: C:\XIII\XIII\Classes\FirstPersonMuzzleFlash.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.InventoryAttachment
         |
         +--XIII.FirstPersonMuzzleFlash
Direct Known Subclasses:KalachFPMF, M16FPMF, ShotgunFPMF, StarFPMF

class FirstPersonMuzzleFlash
extends Engine.InventoryAttachment

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class FirstPersonMuzzleFlash extends InventoryAttachment;
00005	
00006	//_____________________________________________________________________________
00007	simulated event PostBeginPlay()
00008	{
00009	    Super(Actor).PostBeginPlay();
00010	}
00011	
00012	
00013	
00014	defaultproperties
00015	{
00016	     bAcceptsProjectors=False
00017	     bTearOff=True
00018	     bUnlit=True
00019	     DrawType=DT_StaticMesh
00020	     StaticMesh=StaticMesh'StaticExplosifs.MuzzleFlash_NMI'
00021	     Style=STY_Translucent
00022	}

End Source Code