Core.Object | +--Engine.Actor | +--Engine.Pickup | +--XIII.XIIIDecoPickup | +--XIII.GlassShardDeco
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class GlassShardDeco extends XIIIDecoPickup; 00005 00006 00007 00008 defaultproperties 00009 { 00010 DestroyedSFX=None 00011 hExplo=Sound'XIIIsound.Items__GlassFire.GlassFire__hGlassExplo' 00012 InventoryType=Class'XIII.DecoGlassShard' 00013 StaticMesh=StaticMesh'MeshArmesPickup.glasshard' 00014 CollisionRadius=32.000000 00015 CollisionHeight=16.000000 00016 }