Core.Object | +--Engine.Actor | +--Engine.Effects | +--XIII.ProjectileInWall | +--XIII.HarpoonInWall
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class HarpoonInWall extends ProjectileInWall 00005 NotPlaceable; 00006 00007 00008 00009 defaultproperties 00010 { 00011 StaticMeshName="MeshArmesPickup.HarponIA" 00012 }