XIII
Class HeldBody

source: C:\XIII\XIII\Classes\HeldBody.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.InventoryAttachment
         |
         +--XIII.HeldBody
Direct Known Subclasses:None

class HeldBody
extends Engine.InventoryAttachment

//----------------------------------------------------------- // //-----------------------------------------------------------
States
UnGrabbed
State UnGrabbed Function Summary



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class HeldBody extends InventoryAttachment;
00005	
00006	//_____________________________________________________________________________
00007	simulated event PostBeginPlay()
00008	{
00009	    Super(Actor).PostBeginPlay();
00010	}
00011	
00012	//_____________________________________________________________________________
00013	simulated event PostNetBeginPlay()
00014	{
00015	    Super(Actor).PostNetBeginPlay();
00016	}
00017	
00018	//_____________________________________________________________________________
00019	state UnGrabbed
00020	{
00021	    Event AnimEnd(int channel)
00022	    {
00023	      Destroy();
00024	    }
00025	}
00026	
00027	
00028	
00029	defaultproperties
00030	{
00031	     RelativeLocation=(X=-16.799999,Y=40.599998,Z=80.000000)
00032	     RelativeRotation=(Yaw=16384)
00033	     Mesh=SkeletalMesh'XIIIPersos.XIIIM'
00034	     DrawScale=0.300000
00035	}

End Source Code