Core.Object | +--Engine.Actor | +--Engine.InventoryAttachment | +--XIII.HeldBody
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class HeldBody extends InventoryAttachment; 00005 00006 //_____________________________________________________________________________ 00007 simulated event PostBeginPlay() 00008 { 00009 Super(Actor).PostBeginPlay(); 00010 } 00011 00012 //_____________________________________________________________________________ 00013 simulated event PostNetBeginPlay() 00014 { 00015 Super(Actor).PostNetBeginPlay(); 00016 } 00017 00018 //_____________________________________________________________________________ 00019 state UnGrabbed 00020 { 00021 Event AnimEnd(int channel) 00022 { 00023 Destroy(); 00024 } 00025 } 00026 00027 00028 00029 defaultproperties 00030 { 00031 RelativeLocation=(X=-16.799999,Y=40.599998,Z=80.000000) 00032 RelativeRotation=(Yaw=16384) 00033 Mesh=SkeletalMesh'XIIIPersos.XIIIM' 00034 DrawScale=0.300000 00035 }