Core.Object | +--Engine.Actor | +--Engine.InventoryAttachment | +--XIII.FirstPersonMuzzleFlash | +--XIII.M16FPMF
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class M16FPMF extends FirstPersonMuzzleFlash; 00005 00006 00007 00008 defaultproperties 00009 { 00010 StaticMesh=StaticMesh'StaticExplosifs.muzzle_m16' 00011 }