XIII
Class M60Attach

source: C:\XIII\XIII\Classes\M60Attach.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.InventoryAttachment
         |
         +--Engine.WeaponAttachment
            |
            +--XIII.XIIIWeaponAttachment
               |
               +--XIII.M60Attach
Direct Known Subclasses:None

class M60Attach
extends XIII.XIIIWeaponAttachment

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class M60Attach extends XIIIWeaponAttachment;
00005	
00006	
00007	
00008	defaultproperties
00009	{
00010	     bSpawnShells=True
00011	     ShellEffectOffset=(X=-17.000000,Y=4.000000,Z=5.500000)
00012	     ShellFirstPersonOffset=(X=7.000000,Y=3.000000,Z=1.000000)
00013	     ShellSFXEmitter=Class'XIII.LargeShells'
00014	     MuzzleClass=Class'XIII.MFM60Attach'
00015	     MuzzleOffset=(X=84.000000,Y=-3.000000,Z=11.000000)
00016	     TraceClass=Class'XIII.BulletTrail'
00017	     TraceFrequency=0.400000
00018	     WeaponClass=Class'XIII.m60'
00019	     FiringMode="FM_2HHeavy"
00020	     hFireSound=Sound'XIIIsound.Guns__M60Fire.M60Fire__hM60Fire'
00021	     hAltFireSound=Sound'XIIIsound.Interface.SwitchFireType1'
00022	     hReloadSound=Sound'XIIIsound.Guns__M60Rel.M60Rel__hM60Rel'
00023	     StaticMeshName="MeshArmesPickup.M60"
00024	     DrawType=DT_StaticMesh
00025	}

End Source Code